iOnlySignIn
Prince$s
I think the balance is different on Emperor, especially on 3000BC. I've played a medieval civ (usually England, Russia, and Arabia) on the 3000BC map for about 10 games, plus 5 or so games as Japan. I've only seen China survive till 600AD twice. They usually get sufficiently weakened/destabilized by barbs before they can build the Great Wall and collapse before 600AD, and more often than not I see their capital somewhere in southern China when I spawn as Japan (evidence that the original one was razed by barbs).
Of the two times they did survive past 600AD, one was large but unstable by the time I (Arabia) spawned partly because they took a barb city in Europe, and collapsed soon. The other one (where I was Russia) did survive for quite some time and was only narrowly wiped out by the Mongols.
For 600 AD starts (about 20 games of that) China always remains strong and usually survives the Mongols fine, even if they loose their capital. Again, all on Emperor.
I think this has to do with the "first contact penalty" I mentioned in the RFCS thread. The stability maps don't matter so much for the ancient civs. They invariably collapse early on the 3000BC start no matter what the other civs are doing.
As for stability maps, I like the current RFCS map except for Tibet. Tibet should be Contested at best and a low priority for China. Currently the only thing controlling Tibet does for China is to spark a war with India, which is unrealistic both historically and in game - AI is incapable of navigating around the Himalayas.
Of the two times they did survive past 600AD, one was large but unstable by the time I (Arabia) spawned partly because they took a barb city in Europe, and collapsed soon. The other one (where I was Russia) did survive for quite some time and was only narrowly wiped out by the Mongols.
For 600 AD starts (about 20 games of that) China always remains strong and usually survives the Mongols fine, even if they loose their capital. Again, all on Emperor.
I think this has to do with the "first contact penalty" I mentioned in the RFCS thread. The stability maps don't matter so much for the ancient civs. They invariably collapse early on the 3000BC start no matter what the other civs are doing.
As for stability maps, I like the current RFCS map except for Tibet. Tibet should be Contested at best and a low priority for China. Currently the only thing controlling Tibet does for China is to spark a war with India, which is unrealistic both historically and in game - AI is incapable of navigating around the Himalayas.