I installed the beta2 patch for the first time last night and had a Unexpected quit crash within the first few turns. Sorry but I don't have any saved games. I haven't tried to run it again. This is a completely unmodded game, standard map, pretty much all the default settings. I can't remember the last time I had a crash with 1.21, maybe never (the previous crash log entry was from November).
I do run the game with no CD, but with a mounted disk image named "Civilization III"
The crash log follows.
[FONT=courier, courier new]
Date/Time: 2003-10-05 21:40:05 -0700
OS Version: 10.2.6 (Build 6L60)
Host: XXXX Computer.local.
Command: Civilization III
PID: 1475
Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000002
Thread 0:
#0 0x90073c08 in mach_msg_trap
#1 0x90005ed0 in mach_msg
#2 0x90229cf8 in SwitchContexts
#3 0x902245a0 in YieldToThread
#4 0x001b7df4 in MS_RampSound(void *, int, int, unsigned long)
#5 0x00258984 in Sound::ramp(int, int, unsigned int)
#6 0x0031a1f4 in DiplomacyWin::show(int)
#7 0x0026a304 in Win::set_modal(int, int (*)(void), Win *)
#8 0x0031acb0 in startDiplomacy__12DiplomacyWinF17DiploCommentTypesiibbbP24CLin
#9 0x00303f40 in LeaderAI::AI_borderWarning(int)
#10 0x00384790 in 0x384790
#11 0x002f7910 in gameUpkeep(void)
#12 0x002f7c6c in control_game(bool)
#13 0x002cb148 in Civilization3::run(int, int, bool)
#14 0x003885fc in WinMain
#15 0x001b5048 in main
Thread 1:
#0 0x90073c08 in mach_msg_trap
#1 0x90005ed0 in mach_msg
#2 0x901489f0 in __CFRunLoopRun
#3 0x90180f58 in CFRunLoopRunSpecific
#4 0x94d9c1c0 in HALRunLoop::OwnThread(void*)
#5 0x94d911b0 in CAPThread::Entry(CAPThread*)
#6 0x90020c88 in _pthread_body
Thread 2:
#0 0x9003ea08 in semaphore_wait_signal_trap
#1 0x9003e824 in _pthread_cond_wait
#2 0x90232754 in TSWaitOnSemaphoreCommon
#3 0x9023b550 in TimerThread
#4 0x90020c88 in _pthread_body
Thread 3:
#0 0x9003ea08 in semaphore_wait_signal_trap
#1 0x9003e824 in _pthread_cond_wait
#2 0x90232754 in TSWaitOnSemaphoreCommon
#3 0x90247ecc in AsyncFileThread(void*)
#4 0x90020c88 in _pthread_body
Thread 4:
#0 0x9003ea08 in semaphore_wait_signal_trap
#1 0x9003e824 in _pthread_cond_wait
#2 0x90232754 in TSWaitOnSemaphoreCommon
#3 0x90233094 in DeferredTaskThread
#4 0x90020c88 in _pthread_body
Thread 5 Crashed:
#0 0x91fd6460 in SetMovieVolume_priv
#1 0x9023b180 in CooperativeThread
#2 0x90020c88 in _pthread_body
Thread 6:
#0 0x900425e8 in semaphore_timedwait_signal_trap
#1 0x9003e814 in _pthread_cond_wait
#2 0x94d83ac4 in CAGuard::WaitFor(unsigned long long)
#3 0x94d832b0 in CAGuard::WaitUntil(unsigned long long)
#4 0x94d822e0 in XThreadedDevice::IOThread()
#5 0x94d95a24 in XThreadedDevice::IOThreadEntry(void*)
#6 0x94d911b0 in CAPThread::Entry(CAPThread*)
#7 0x90020c88 in _pthread_body
Thread 7:
#0 0x90073c08 in mach_msg_trap
#1 0x90005ed0 in mach_msg
#2 0x90229cf8 in SwitchContexts
#3 0x902245a0 in YieldToThread
#4 0x9022a158 in YieldToAnyThread
#5 0x001b6b34 in rampEntry
#6 0x9023b180 in CooperativeThread
#7 0x90020c88 in _pthread_body
PPC Thread State:
srr0: 0x91fd6460 srr1: 0x0000d030 vrsave: 0x00000000
xer: 0x20000000 lr: 0x001b6b64 ctr: 0x92028e38 mq: 0x00000000
r0: 0x00000000 r1: 0xf0407df0 r2: 0x001b6b64 r3: 0x00000002
r4: 0x00000000 r5: 0x00000000 r6: 0x00000020 r7: 0x000067cf
r8: 0x00000000 r9: 0x00000002 r10: 0x91fd644c r11: 0x92028e40
r12: 0xa1f78e40 r13: 0x00000000 r14: 0x00000000 r15: 0x00000000
r16: 0x00000000 r17: 0x00000000 r18: 0x00000000 r19: 0x00000000
r20: 0x00000000 r21: 0x00000000 r22: 0x00000000 r23: 0x00000000
r24: 0x00000000 r25: 0x00000000 r26: 0x00000000 r27: 0x00000000
r28: 0x005eb1e9 r29: 0x01f8b7e0 r30: 0x005eb1e9 r31: 0x00000002
[/FONT]