woodshadows
King
Arabia 24
Babylon 27
Carthage 19
China 25
England 10
Ethiopia 11
Inca 29
Iroquois 2
Korea 28
Maya 17
Netherlands 20
Persia 20
Roman Empire 3
Siam 19
I'm removing the votes from post 746, after searching the thread there seems to be a consensus that votes only count when reasons are provided, as in post 473 "Mod comment: I think it's OK to require reasons for votes. This is in the discussion part of the forums, so just voting without a reason is spam. At least this way, by applying peer pressure to include reasons you're furthering the discussion instead of making us card spammers."
My vote goes for Ethiopia again .. I love running a 3 or 4 city tall empire and raze the cities of opposing civs around me, only puppeting wonder-capitals.
Babylon gets my down vote, never liked this civ much, one-trick pony civ? Research writing, build academy and watch as you develop a decent science advantage, then I suppose people have learned tricks to exploit faster great scientists but I prefer great Engineers over great scientists for more wonders. Walls of babylon and bowmen seem really dull and things which I might build but which aren't going to particularly alter my game in any way. Maybe if those walls were made extremely strong, that would be a nice buff, as it stands anecdotally I've seen my gf play as Babylon on hotseat being rushed and she had the walls of babylon in babylon and i saw no significant difference take place on the rate at which that city defence degraded by attacks or the strength of the attacks it responded with.
Babylon 27
Carthage 19
China 25
England 10
Ethiopia 11
Inca 29
Iroquois 2
Korea 28
Maya 17
Netherlands 20
Persia 20
Roman Empire 3
Siam 19
I'm removing the votes from post 746, after searching the thread there seems to be a consensus that votes only count when reasons are provided, as in post 473 "Mod comment: I think it's OK to require reasons for votes. This is in the discussion part of the forums, so just voting without a reason is spam. At least this way, by applying peer pressure to include reasons you're furthering the discussion instead of making us card spammers."
My vote goes for Ethiopia again .. I love running a 3 or 4 city tall empire and raze the cities of opposing civs around me, only puppeting wonder-capitals.
Babylon gets my down vote, never liked this civ much, one-trick pony civ? Research writing, build academy and watch as you develop a decent science advantage, then I suppose people have learned tricks to exploit faster great scientists but I prefer great Engineers over great scientists for more wonders. Walls of babylon and bowmen seem really dull and things which I might build but which aren't going to particularly alter my game in any way. Maybe if those walls were made extremely strong, that would be a nice buff, as it stands anecdotally I've seen my gf play as Babylon on hotseat being rushed and she had the walls of babylon in babylon and i saw no significant difference take place on the rate at which that city defence degraded by attacks or the strength of the attacks it responded with.