The issue is that there isn't anything players can fundamentally do when something like this happens, aside from leave negative reviews. Leaving aside whether or not there should be consequences for this debacle, there aren't really going to be any consequences for Firaxis for this, because that's just kind of way the industry works at this point. Personally, I can't think of a more pointless thing to do than send an email to Firaxis and social media is ephemeral so, again, complaining on there isn't going to do anything in the long term. Having a bunch of games with not great reviews might not actually get anything to change, but, again, its all players have.It does matter, because the intent of reviews isn't to provide an outlet for your frustration. They're there to help guide future buyers, either to reassure them that it's a quality product worth buying...or to warn them of a bad product. If it's only a temporary set back (or boon)...then it's worse than useless as a review, because it is telling people it's a bad product, when it's not, it's been fixed (or at least will be). If it isn't fixed...then go ahead, warn people it's broken.
If you're just angry and looking to vent, do something more productive. Write an angry email to Firaxis or complain on social media. Leaving a bad review because your free content didn't arrive for a day after release is not helpful and is a big reason why customer reviews aren't reliable - too often, they're reviewing the wrong thing.
Then review NFP negatively, if it didn't meet your expectations. Review the company negatively. Those reviews are not going to be any more effective than social media. Heck, I've seen social media change things - look at Spelljammer 5e.The issue is that there isn't anything players can fundamentally do when something like this happens, aside from leave negative reviews. Leaving aside whether or not there should be consequences for this debacle, there aren't really going to be any consequences for Firaxis for this, because that's just kind of way the industry works at this point. Personally, I can't think of a more pointless thing to do than send an email to Firaxis and social media is ephemeral so, again, complaining on there isn't going to do anything in the long term. Having a bunch of games with not great reviews might not actually get anything to change, but, again, its all players have.
Not to mention the fact that since more and more games are basically transitioning to a live service business model, how they launch new products and DLC does matter. If a company constantly has bad launches that take months to fix then, yeah, that should factor into whether or not someone buys a game, especially if that game isn't complete. I mean, there are still bugs in the game from when NFP was finished. How a company deals with these things does matter and reviews should reflect that. Review bombing isn't great and people should definitely be better at leaving feedback but a bad launch or weak post-launch support, especially if it is part of a pattern, can be just as an important part of a review as the game's mechanics.
The only thing more hilarious would have been three Cotton.My first Lincoln start, and of course there's 3 sugars.
My first Lincoln start, and of course there's 3 sugars.
Yeah, I’m with you.I can't help but feel really bad for Firaxis. They are a team of such sweethearts and I just want to give anyone there who is stressed about this a big bear hug
Gotta say...I'm looking at the three LUAs...and they seem just really boring.
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Perhaps I'm overly harsh - it's possible that being used to getting Civs with leaders, getting only leaders is inevitably underwhelming in comparison.
Saladin is...blegh. it's not often I get to use flanking anyway thanks to AI abilities in combat, and it just doesn't do much for me at all.
It sounds a little better when you realize that flanking and support bonuses also work for religious combat, if you like that sort of thing.I dunno, I think they could have been bolder with the design choices. And it's not like they can't do that with just the leader. Look at Lady Six Sky or Kupe. I think most of us sorta expect rather big gameplay changes at this stage in the game's lifespan. Plus they don't really feel like they sync much with the base abilities. I guess Arabia and Saladin both like faith and that's basically it?
Gotta say...I'm looking at the three LUAs...and they seem just really boring.
Abe is ok...thematic and flavourful, and it's okay, mostly riding on the free unit, which doesn't have the synergy of Basil's, so it just seems meh. I guess it's based on the IZ so they didn't want to make it too powerful.
Nzinga's is perhaps thematic and flavourful (I'm really not knowledgeable of her history, so I'm just going with the colonisation of Africa thing here), but is a little boring. Increased yields on her own continent and reduced on other continents just doesn't mean much to me. I guess
Saladin is...blegh. it's not often I get to use flanking anyway thanks to AI abilities in combat, and it just doesn't do much for me at all.
Perhaps I'm overly harsh - it's possible that being used to getting Civs with leaders, getting only leaders is inevitably underwhelming in comparison. On the chance I'm not being too harsh, I'm a little concerned because I'd have expected them to start with some exciting ones - get a bang to build excitement for the other leaders. Not every leader can be exciting, and we were going to get boring ones as well (that are needed), but that they started out with them suggests that maybe that's the tone for the pack.