Jeppetto
Emperor
- Joined
- Dec 23, 2018
- Messages
- 1,021
I think the key point that is becoming fairly obvious through this discussion is that irl, culture and science are extremely closely linked, and if that were to be reflected in civ, all science civs would have strong culture games and vice versa, which would make the game fairly boring.
They have been going that way here and there. Pingala covers both Science and Culture rather than there being Educator and Curator Governor, Seondeok gets benefit to both Science and Culture, Culture being important for Science Victory, Alexander getting boost to both Technologies and Civics etc.
Likewise, Culture is still being presented in Ancient way as government and policies. Still waiting for that one day Influence gets to be official yield and Culture is more about subjective ideas (could re-introduce talent tree) while Influence being about regimes and policies, more practical and objective decrees. Yet, the combination is logical in early game. On the third hand, Culture did cover Faith at least in vanilla Civ V.