[NFP] Civilization VI: Possible New Civilizations Thread

To me it looks like a unique Holy Site graphic, but with campus buildings, so I wonder (am hoping) that maybe faith bonuses will go along with the science.

Man now you are giving me hope XD.

The layout does seem very odd with a "star shape" pattern, maybe Its not a WIP, It's finished, and the Mayan UD is a replacement for both campus and Holy site.
 
They always choose civs in the exact same way for each expansion and even though this is technically dlc they have the expansion feel of it 8 new civs + 1 extra leader for an existing civ (of R&F specific this time).

Both in R&F and GS we had:
2 civs for the Americas, specific 1 for North (Cree, Canada) and 1 for South (Mapuche, Inca), so I guess we already have those two with Maya and Gran Colombia. One North and one South.
I don't think we get another Native North American civ next to the Maya otherwise they would have paired those together.
1 African civ (Zulu and Mali) and this time Ethiopia.
2 European civs (Netherlands/Scotland and Sweden/Hungary). This time I think Portugal (99% sure about that one) and another new civ like Italy, Ireland, Bohemia or Romania.
1 Bordering Europa/Asia civ (Georgia and Ottomans). This has to be the spot that Byzantium fills perfectly.
2 Asia/Oceania civs (Mongolia/Korea and Phoenicia/Maori). My guess Babylon (could have been Assyria but not before Babylon itself I think) and a new civ like Vietnam (with a smaller chance for the Philippines or Burma)
And next to that there were 3 Female leaders in the packs (Tamar/Seonduk/Wilhelmina and Kristina/Dido/Eleanor) and 4 new civs new to the series even if in some cases only in name (Cree/Mapuche/Georgia/Scotland and Hungary/Maori/Phoenicia/Canada). Though I have a feeling some replaced other civs from the earlier games (Maori/Polynesians, Phoenicia/Carthage and maybe even Scotland/Celts, Hungary/Austria and Cree/Iroquois) so 4 new civs is not that sure and I keep it at 3 for this round of civs.
Biggest candidates for the female leaders are Maya, Byzantium, Vietnam and with a smaller possibility maybe Ethiopia or the second European civ? (I doubt they bring Maria back for Portugal, as it was a very unpopular choice).

So to sum it up I think the last 5 civs are Portugal, Byzantium and Babylon for sure and I expect Vietnam and Italy or Ireland (this one I find the hardest to choose between).

The extra leader in pack 5 is the hardest to predict but it has to be a civ from R&F for sure and I really don't think the Cree, Mapuche, Georgia or the Zulu get a second leader, so it has the be one of the other 4. Scotland has only a chance if they wanted Mary as the third female leader choice. They could have given the Netherlands "Willem van Oranje" again and combine with Portugal for a Trade/Colonizing/Economic game feature and save Italy for pack 6 as the surprise civ.
Korea could have gotten another leader without a doubt too (Seonduk wasn't the're most popular choice either) but the most popular and logical vote would be Mongolia with Kublai Khan as a second leader. They could combine him with Vietnam and save Babylon as a separate pack cause even though they are both Asian they seem to be a very odd combo together.
Personally I would prefer the combo of Portugal with Willem as a Dutchman :) but I would completely understand the choice for Kublai also.
 
I didn't say they needed to be perfect representations of realism or historical simulation, but some overtly silly things ought be removed. Like those overly negative historical quotes for Civ VI, which pale in comparison to the more uplifiting quotes from Civ V (like the Electricity quote for example).
I understand what bothers you, but I am afraid Civ game has crossed a certain line some time ago. For some people, it's a fun feature, some people are upset. I am afraid new game modes can push it even more. At least this was announced by devs.
 
If you activate the apocalypse,I expect there will be some natural disasters that can totally whoop your ass if you are unlucky.People who look for historical accuracy will have this turned off.The Soothsayer is going to be unique to the apocalypse,and if it’s too op,Firaxis will nerf it,so idk what there is to complain about.(and we are getting free updates every month so I can’t imagine it will take them 2 years to get rid of pantheon exploit etc.
 
This all sounds great! Can’t wait for more preview material to appear.

However, because of the season-pass formula I don’t expect we get a new animated movie in which the Sean Bean character dies.. kinda makes me sad & joyful at the same time ...

I think we will get at least a new menu screen and instill kinda hoping for a new trailer/introduction movie but you are probably right about that...
 
Man now you are giving me hope XD.

The layout does seem very odd with a "star shape" pattern, maybe Its not a WIP, It's finished, and the Mayan UD is a replacement for both campus and Holy site.
What a better way to start off and make these Civs more unique than the GS ones? :thumbsup:
 
I understand what bothers you, but I am afraid Civ game has crossed a certain line some time ago. For some people, it's a fun feature, some people are upset. I am afraid new game modes can push it even more. At least this was announced by devs.
New game modes can be turned off and on, whereas the religious missionary attack visuals can't be turned off unless you cut off religious victory or stick to strategic mode view, lol (and even then you might hear the lightning).
 
Oh good, a Meteor disaster. Now it finally makes sense for Civ 6 to have Cloud saves...
 
I am completely ecstatic.

I am seeing negative opinions about some content so I want to chime in with my take.

I am in full support of these modes that allow the devs to go beyond pure history.

Give me cataclysmic meteors and soothsayers and the fountain of youth and Bermuda Triangle! These things are new and will keep the game fresh and for those of you who don't like them you can turn them off.

Simply put this is awesome. Wonderful, wonderful job Firaxis. I can't believe wait for next week.
 
If you activate the apocalypse,I expect there will be some natural disasters that can totally whoop your ass if you are unlucky.People who look for historical accuracy will have this turned off.The Soothsayer is going to be unique to the apocalypse,and if it’s too op,Firaxis will nerf it,so idk what there is to complain about.(and we are getting free updates every month so I can’t imagine it will take them 2 years to get rid of pantheon exploit etc.
I just want them not to be like Rock Bands so I can play around them without declaring a war. Give my religion units a possibility to fight them for example.
 
They always choose civs in the exact same way for each expansion and even though this is technically dlc they have the expansion feel of it 8 new civs + 1 extra leader for an existing civ (of R&F specific this time).

Both in R&F and GS we had:
2 civs for the Americas, specific 1 for North (Cree, Canada) and 1 for South (Mapuche, Inca), so I guess we already have those two with Maya and Gran Colombia. One North and one South.
I don't think we get another Native North American civ next to the Maya otherwise they would have paired those together.
1 African civ (Zulu and Mali) and this time Ethiopia.
2 European civs (Netherlands/Scotland and Sweden/Hungary). This time I think Portugal (99% sure about that one) and another new civ like Italy, Ireland, Bohemia or Romania.
1 Bordering Europa/Asia civ (Georgia and Ottomans). This has to be the spot that Byzantium fills perfectly.
2 Asia/Oceania civs (Mongolia/Korea and Phoenicia/Maori). My guess Babylon (could have been Assyria but not before Babylon itself I think) and a new civ like Vietnam (with a smaller chance for the Philippines or Burma)
And next to that there were 3 Female leaders in the packs (Tamar/Seonduk/Wilhelmina and Kristina/Dido/Eleanor) and 4 new civs new to the series even if in some cases only in name (Cree/Mapuche/Georgia/Scotland and Hungary/Maori/Phoenicia/Canada). Though I have a feeling some replaced other civs from the earlier games (Maori/Polynesians, Phoenicia/Carthage and maybe even Scotland/Celts, Hungary/Austria and Cree/Iroquois) so 4 new civs is not that sure and I keep it at 3 for this round of civs.
Biggest candidates for the female leaders are Maya, Byzantium, Vietnam and with a smaller possibility maybe Ethiopia or the second European civ? (I doubt they bring Maria back for Portugal, as it was a very unpopular choice).

So to sum it up I think the last 5 civs are Portugal, Byzantium and Babylon for sure and I expect Vietnam and Italy or Ireland (this one I find the hardest to choose between).

The extra leader in pack 5 is the hardest to predict but it has to be a civ from R&F for sure and I really don't think the Cree, Mapuche, Georgia or the Zulu get a second leader, so it has the be one of the other 4. Scotland has only a chance if they wanted Mary as the third female leader choice. They could have given the Netherlands "Willem van Oranje" again and combine with Portugal for a Trade/Colonizing/Economic game feature and save Italy for pack 6 as the surprise civ.
Korea could have gotten another leader without a doubt too (Seonduk wasn't the're most popular choice either) but the most popular and logical vote would be Mongolia with Kublai Khan as a second leader. They could combine him with Vietnam and save Babylon as a separate pack cause even though they are both Asian they seem to be a very odd combo together.
Personally I would prefer the combo of Portugal with Willem as a Dutchman :) but I would completely understand the choice for Kublai also.

Given that the Romans and the Holy Roman Empire (which controlled parts of Italy at one time) are already in the game, I doubt we will be getting Italy as a civ, unless its in the form of an alternate leader for Rome.

For a European Civ or alternate leader, my first choice would be Finland lead by Jean Sibelius or Mannerheim, but the Kingdom of Bohemia, Charles Martel and the Franks, Rollo of Normandy, the Hannseatic league, Teutonic Order or even Prussia would be viable options as well. Martin Luther would also make a good alternate leader for Germany.

For a North American civ, my first choice would be the Huron, but based on what we know already, it seems the Maya will get that slot. Perhaps we could get Charles Lindbergh or Robert A. Taft. as an alternate leader for America?

The devs would likely never put Taiwan in the game, otherwise I might suggest them for the new Eastern Civ.
 
I am completely ecstatic.

I am seeing negative opinions about some content so I want to chime in with my take.

I am in full support of these modes that allow the devs to go beyond pure history.

Give me cataclysmic meteors and soothsayers and the fountain of youth and Bermuda Triangle! These things are new and will keep the game fresh and for those of you who don't like them you can turn them off.

Simply put this is awesome. Wonderful, wonderful job Firaxis. I can't believe wait for next week.
:D I think they will balance it to fulfill everyone's expectations. We will get Armageddon, Alien Invasions from the one hand and Secret Societies, Corporations, and Pandemic from the other.
 
If they were to release Civ 6 in 2020, it would graphically look like it does now. The game hasn't aged at all in that department.

I'm not talking about the age-looking of the graphics, I'm aware a lot of PC games around there are not top-end, and if you ask me that's for the better considering high-end computers prices and the fact that "old" graphics can as you say still look pretty,
but on their lack of astoundingness that it can generate. It can run on a Switch ! (nearly two consoles generations late)
Imagine what we could do with a PS5/Xbox Series X dedicated development, or their computer equivalent... That would be simply amazing ! Not only in term of eye candy, but also in term of supporting new concepts such as weather, water reflexion and modelization of the Sun, wind visible on vegetation (in a spectacular sense), grassland, rain, clouds, true armies, animal herds, animation in general, etc... there's a lot to be done !

And, to be franck, I'm not seeing the revolution in Civ6, despite the windy titles of its expansions : they hugely fail to achieve what they pretend to achieve ! Civ6 concepts are shy. Don't get me wrong, it has been the case in every iteration of Civ except the very first one, that why I saw the graphical update of each iteration as nearly the only argument to switch on the next episode, and that since Civ2 ! My, I remember how cute Civ2 looked like, especially compared to the first one ! And the third wasn't in rest, the art was simply admirable. (unit animations and musics) Only Civ4 was a step backwards IMHO, with this ugly 3D, and that may have been the reason why i didn't push to beat Deity even once (plus it was so hard!). Civ5 was cool, and dispite my difficulties with it, I never abandonned until I beat Deity. Civ6 is a stagnation, and even maybe another regression (forests are better-looking in Civ5 than in Civ6 for example), and I don't even want to play it on Deity. That may be explained by the lack of attractiveness of its graphics. Such a lack of boldness.
 
If this year of content can give us

(1) New types of natural disasters.

(2) An overhaul of Religious Victory.

(3) Further Improvements to Diplomatic Victory.

Then I will be an incredibly happy little Vegemite :).
 
Korea could have gotten another leader without a doubt too (Seonduk wasn't the're most popular choice either) but the most popular and logical vote would be Mongolia with Kublai Khan as a second leader. They could combine him with Vietnam and save Babylon as a separate pack cause even though they are both Asian they seem to be a very odd combo together.
Personally I would prefer the combo of Portugal with Willem as a Dutchman :) but I would completely understand the choice for Kublai also.
As a Korean, I hope they don't reward the rabid sexist Korean minority on YouTube by caving into their demand for a male Korean leader. I love Seondeok's inclusion in the game and the rabid sexists' protests over Seondeok were clearly for ahistorical and offensive reasons (covered in my post here).

I think it will be Vietnam with Mandukhai the Wise, who was (IMO) more successful in her ventures than Kublai, even if she had less land (at that time the Mongolian tribes had all splintered off, and it was she who unified them). Agreed Babylon (if included) would be separate. I'm wishing for Hittites with Puduhepa, since we haven't seen Hittites in a while and she could get some unique war-and-peace bonuses. I wouldn't mind Assyria or Babylon returning, though if Babylon does return I would like a unique unit that isn't just a dressed-up bowman.
 
If this year of content can give us

(1) New types of natural disasters.

(2) An overhaul of Religious Victory.

(3) Further Improvements to Diplomatic Victory.

Then I will be an incredibly happy little Vegemite :).

1 and 3 are already confirmed.
 
Why not Charles V as alt for both the Netherlands and Spain?

Edit: Comes with an Itinerant Court ability. Charles V is both a leader and a governor, taking 3 turns to resettle. :p
Simple, he is not Dutch and is and has never been considered a great "Dutch" leader of the Netherlands.
Doing so would insult me greatly to be honest and I doubt Firaxis would do that. Ruling over a region as part of your empire doesn't make you a good choice as a leader for that civilization.
Willem even though born in Nassau, Germany was the face and leader of the dutch revolt against the Spanish.
 
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