I think there's a base of civs and historical cultures that ought to be in every single game, even if they feel repetitive. China, some form of India, Rome, etc. The challenge is drawing where the line falls, and if designers are "de-blobbing" then striking a balance that feels like proper inclusion. (Is just Chandragupta's Maurya sufficient for an entire game's representation of India? Hard to say). My inclination is that Greece, Mongolia, Egypt, Persia, France, America, England, Maya, and others should always be included in some form, though I suspect some would disagree. I don't mind if it is one or more of Sassanid or Achaemenid Persia, pre or post Alexander Greece, solo England or perhaps a British civ instead, etc., so there are layers to the complexity. I'm curious what most of your essential lists would look like, both in who is to be included and how they ought to be represented for satisfactory participation.
While sometimes I think things like "I don't need Austria if we have Hungary" or "Khmer and Siam can rotate", and I'm sure a balance is to be considered on which Mesopotamian and nearby middle eastern civs are essential versus nice bonuses,, I'm significantly less satisified with something like a Central Asian steppe civ being an alternative rather than an addition to the Mongols or someone like Ireland or only Scotland replacing England.
I’m inclined to make a similar judgment
in an ideal world, China, Rome, England, France, Spain, Maurya, Egypt, Greece, Ottomans, Byzantines, Persia, Arabia, Mongolia, Russia, Maya, Inca, Babylon, Assyria, Japan and Chola would be series-staples.
In the tier below them (must-haves which aren’t key to the series), I would put Ethiopia, Aztecs, Haudenosaunee, Korea, America, Germany, Portugal
The tier below that (options) would be: A celtic civ, a nordic civ, a central european civ, an eastern european civ, a caucasian civ, 2-3 west african civ, a southern african civ (probsbly usually zulu), an east african civ, 3-5 indigenous american civs from across the continent, 2-3 indigenous civs from across south and central america, a caribbean civ, a portuguese post colonial civ (probably Brazil), a french post colonial civ, a spanish post colonial civ, 1-2 polynesian civs, an additional indian subcontinent civ, 2-3 central asian civs, 3-4 southeast asian civs
that gets you around 56 civs, which is a good improvement over Civ 6, but with far more regional diversity
I like the idea of figuring out which civs someone would want to see as series regulars. I'm not sure yet if I could split them into several tiers so I'm going to make things easy for myself and just say that my two tiers for my personal list of civ staples are Tier 1 which are the most important civs and Tier 2 which are not as important but should still be in all the future games since we're getting to a roster of 60 civs.
Tier 1: America, Arabia, Assyria, Carthage, China, Egypt, England, Ethiopia, France, Gaul, Greece, Haudenosaunee, Inca, India (Maurya, Gupta, Maratha), Indonesia, Japan, Khmer, Mali, Maya, Mongolia, Natchez, Norway, Ottomans, Persia, Rome, Spain, Sumeria, Tonga, Zimbabwe
Tier 2: Aztec, Babylonia, Benin, Brazil, Burma, Chola, Germany, Gurkani, Hawaii, Hungary, Kongo, Korea, Maori, Mapuche, Morocco, Muisca, Navajo, Netherlands, Nubia, Poland, Portugal, Powhatan, Russia, Siam, Swahili, Sweden, Tlingit, Zulu
I'm sure I'm missing some other important ones and that some could be argued to be in 1 instead of 2 and vice versa.
Just to add to the discussion on the different 'desert civs', perhaps the Berbers in-game would be more geared to utilizing oases while the Navajo would be more geared to Natural Wonders?
As much as I'd like a Puebloan civ and that the Hopi and Acoma would seem like the options that could most likely happen among the different Puebloan peoples (since their languages have been in commercials, online videos, etc.), the Navajo still do seem like the most realistic option and I'd argue that they wouldn't be a real disappointing option since they do have more options than just hogans at their disposal. While not quite on the same scale as earlier Puebloan cliff palaces and the like, the
Navajo pueblitos are still quite impressive and show some Puebloan influence. I'd like to add that some of the Navajo painted bows, spears and clubs I've seen look quite nice so maybe an additional UU could come about from one of those for a earlier unit.
While I'm here I might as well add my own somewhat controversial hot take. I'd really like to see the Calusa in game one day but, since only a few words of their language is known and it doesn't seem like there's much hope currently to revitalize the language unless a breakthrough Spanish document is found, I'd be willing to accept either King Caalus himself speaking Spanish or having him sit magnificently in the background while one of his translators speaks Spanish to you. Definitely not ideal but I think it's worth considering.