[NFP] Civilization VI: Possible New Civilizations Thread

Hmmmm.... Algeria, Australia, Canada, Georgia, Japan, Montenegro, Morocco, New Zealand, Rwanda, Serbia, South Korea, Thailand, Tunisia and Uruguay.

Australia, Canada, Georgia, Japan, New Zealand (Maori), South Korea, Tunisia (Phonecia—Carthage) already represented.

Algeria would mean Berbers (perhaps specifically numidia or tuareg, but also Dihya), Morocco could also theoretically mean Berbers, but it would more likely just mean Morocco.

Thailand obviously means Siam, but technically is already represented in Khmer, which ruled over Siam until the independence war of Sukhothai.

I’m not sure what Serbia or Montenegro could entail, perhaps Yugoslavia?

And Uruguay doesn’t mean much to me either.


It’s interesting but I can’t imagine it means anything
 
I'd think it's all countries he's visited but i'd seem weird there's the USmissing then :/

I'm pretty sure he's been to the Netherlands and the UK.

The list including Serbia, Rwanda, Tunisia, and Uruguay seems odd for a travel list. Odd for a civ list too. World/Natural Wonder locations?
 
I'm pretty sure he's been to the Netherlands and the UK.

The list including Serbia, Rwanda, Tunisia, and Uruguay seems odd for a travel list. Odd for a civ list too. World/Natural Wonder locations?
I mean montenegro is clearly the weirdest in this list. it's the least representable civ i think we could get.

I think the intent is probably to troll the civ community knowing how it can get
 
I'm pretty sure he's been to the Netherlands and the UK.

The list including Serbia, Rwanda, Tunisia, and Uruguay seems odd for a travel list. Odd for a civ list too. World/Natural Wonder locations?
tunisia and rwanda are fairly popular travel lists nowadays. Tunisia bcs of the historical ruins, Rwanda bcs gorillas

Tunisia is already kinda in civ bcs of a carthage oriented phonecia (i say that really loosely).

Serbia, Rwanda, Uruguay and Montenegro are much more confusing.
 
Tunisia is already kinda in civ bcs of a carthage oriented phonecia (i say that really loosely).
I mean the kingdom of Numidia went into modern day Tunisia as well.
 
I wouldn't read too much into it. Maybe he's talking about countries he wants to visit. Maybe someone asked him to mention 15 random countries on twitter. As far as I see it, it means nothing.
 
I really think it's jsut places he've been to. I remember him saying he went to morrocco that's why it got into civ V. I think this tweet is non civ related as it has impossible civs, civs already ingame and nothing to tell it should be.
 
Unit-wise, the most notable aspects of Assyrian Warfare are its use of Chariots and Siege Towers. Between the Maryannu and the War-Cart, Ancient Chariot-based UUs seem pretty maxed out. It would be slightly disappointing for Assyria to be a rehash of Civ5's version, but a (good, mind-you) siege UU would be playing to a much more open space in the game. Ottomans get a bonus to siege warfare generally, of course, but the Domrey is the only UU in that class so far (whereas for Recon class we have three - the Okitcitaw, the Warak'aq, and the Highlander.)

Not that the game needs another ancient warmogering civ, but if Assyria is included that will absolutely be a part of the package, and they're getting a UU no matter what, and it will be from the ancient era. I think it's going to be the Siege Tower (though another interesting, probably not great, way for them to go would be with an ancient unique support unit that doesn't replace anything, buildable only by Assyria, reflective of their superior logistics of the age. But the ancient era build order is so crowded already that I can't yet see a way to really make that work.)
 
Unit-wise, the most notable aspects of Assyrian Warfare are its use of Chariots and Siege Towers. Between the Maryannu and the War-Cart, Ancient Chariot-based UUs seem pretty maxed out. It would be slightly disappointing for Assyria to be a rehash of Civ5's version, but a (good, mind-you) siege UU would be playing to a much more open space in the game. Ottomans get a bonus to siege warfare generally, of course, but the Domrey is the only UU in that class so far (whereas for Recon class we have three - the Okitcitaw, the Warak'aq, and the Highlander.)

Not that the game needs another ancient warmogering civ, but if Assyria is included that will absolutely be a part of the package, and they're getting a UU no matter what, and it will be from the ancient era. I think it's going to be the Siege Tower (though another interesting, probably not great, way for them to go would be with an ancient unique support unit that doesn't replace anything, buildable only by Assyria, reflective of their superior logistics of the age. But the ancient era build order is so crowded already that I can't yet see a way to really make that work.)
nah, Assyria doesn’t have to be warmongering.

They could make Assyria a builder civ and Ashurbanipal a cultural or scientific leader

Or Assyria a builder or faith civ and Tiglath-Pileser a builder leader

or any combination of those: Assyria doesn’t have to be military at all. It’s far more of a building, wonder based civ, or even a science civ than a warmongering one.

In that sense, I think Assyria is far more versatile than Babylon.

also, the siege tower is already a base game unit. If they got a uu, it would probably the siege engine, or siege cart, which would replace the battering ram.
 
Unit-wise, the most notable aspects of Assyrian Warfare are its use of Chariots and Siege Towers.
Disagree. Assyria's cavalry was far more noteworthy than their chariots; if you want an Ancient era civ with a unique heavy chariot, the Hittites are your civ.
 
Disagree. Assyria's cavalry was far more noteworthy than their chariots; if you want an Ancient era civ with a unique heavy chariot, the Hittites are your civ.
love the hittites. My guy Mutuwalli II really got those cart chariot vibes
 
Not that the game needs another ancient warmogering civ, but if Assyria is included that will absolutely be a part of the package, and they're getting a UU no matter what, and it will be from the ancient era. I think it's going to be the Siege Tower (though another interesting, probably not great, way for them to go would be with an ancient unique support unit that doesn't replace anything, buildable only by Assyria, reflective of their superior logistics of the age. But the ancient era build order is so crowded already that I can't yet see a way to really make that work.)
also, the siege tower is already a base game unit. If they got a uu, it would probably the siege engine, or siege cart, which would replace the battering ram.
UU: Siege Engine- Catapult replacement at Masonry. Has stronger melee strength instead of range and deals damage to both city and walls.
I also thought maybe Assyria could unlock Military Engineers earlier and maybe not need an armory to build them.
 
Moderator Action: Please let us not get into current events and /or political discussions in the game threads.
 
UU: Siege Engine- Catapult replacement at Masonry. Has stronger melee strength instead of range and deals damage to both city and walls.
I also thought maybe Assyria could unlock Military Engineers earlier and maybe not need an armory to build them.
Ok let me do a mock up, as I enjoy doing. I’ll do one for Ashurbanipal, as well as one for Tiglath-Pileser.

Assyria:

CA: Ashur’s Guidance: Wonders are built 15% faster in cities with Encampments. Has access to projects called ‘Start Resettlement Program’, which removes 2 population from a city and ‘Finish Resettlement Program’ which can add it to the city in which you choose to conduct the project. A ‘Start Resettlement’ can’t be started if one is already in effect.

UU: Siege Engine: Replaces Catapult. Available after researching Wheel instead of Engineering. HP is +20 compared to a catapult. Range is 1. Does 20% more damage to walls.

UI: Tablet House. Replaces Library. +2 science, +1 great work of writing slot.

Leader: Ashurbanipal:

LA: Great Library of Nineveh: Gains access to building the Royal Library.

LUI: Royal Library: Replaces University. Available at Mathematics. +1 Great writing slot. Provides +2 culture, +1 science


Sennacherib:

LA: Builder of Nineveh: Builders can use all their charges to speed up district production in a city, or spend 1 charge to add 1 population to a city. Newly founded cities already have their contemporary walls built

Tiglath-Pileser III:

LA: Reforms of the Turtanu: Encampments provide +10 loyalty to the city they are built in. Monuments provide +1 Great General Point per turn. Gains access to the Assyrian Lancer unit.

LUU: Assyrian Lancer: Replaces Horseman. +10 combat strength against cavalry units. +5 strength against anti-cavalry units
 
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I think Assyria is probably pretty high on the list of “newcomer” civs that have only been featured once in the game yet really seem notable in their absence. I think a lot of people would be happy to see them return.

I for one am excited for their upcoming release in the V Leaders Reborn mod.
 
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