[NFP] Civilization VI: Possible New Civilizations Thread

they should really explore fusion districts that replace multiple districts or combine them. Arabia’s Madrasa, Korea’s Seowon, Maya’s Observatory, Germany’s Hansa, Greece’s Acropolis would definitely fit in this category
Royal Navy Dockyard can also fit acting like an encampment for producing certain land units like redcoats (Royal Marines).
 
they should really explore fusion districts that replace multiple districts or combine them. Arabia’s Madrasa, Korea’s Seowon, Maya’s Observatory, Germany’s Hansa, Greece’s Acropolis would definitely fit in this category
Royal Navy Dockyard can also fit acting like an encampment for producing certain land units like redcoats (Royal Marines).

As for now we can say that both Harbor and Encampment are multi-use, in order to offset the lack of production in coastal cities/the lack of city infrastructure when you go to war early. Recently, SS buildings such as Gilded Vault and Vampire Castles are also lean to a similar role (compensate for lacking of culture or production).

I think that's a good direction, as only have one optimal way of building cities/outputs can lead to repetitive gameplay. For instance, the effectiveness-believers only play the Lakes maptype forever, since it has very little water = more land = more resources, districts and production = most optimal = sub-200 turn win, thus neglect every other maptype.
 
they should really explore fusion districts that replace multiple districts or combine them. Arabia’s Madrasa, Korea’s Seowon, Maya’s Observatory, Germany’s Hansa, Greece’s Acropolis would definitely fit in this category

Kinda expanding upon this: what I would personally do is

Turn the Madrasa into a district replacing the Campus and Holy Site. The Campus is the ‘primary’ district, so it inherits the campus’s buildings as well as the temple, but it also generates faith and great prophet points, and is all you need for missionaries and apostles after getting said temple

The Seowon is a school of legal studies irl, so I would make it a campus replacement with the ability granting you a policy card the first time one is built + another for your first university. All campus buildings also grant additional culture.

The Observatory kinda falls in the same line as the Madrasa, but doesn’t replace the holy site. It grants faith once a library is built, and an additional temple can be built within the observatory.

The Hansa fully replaces both the Commercial Hub and Industrial Zone. You get 1 trade route and +4 gold for each building within the hansa. +2 adjacency on both production and gold if it’s built adjacent to coast.

The Acropolis would be a full replacement of the holy site and theatre square and fully replaces both. +2 adjacency on hills, and you get access to both sets of buildings

Other potential fusion districts that come to mind, as well as the civs that could use them would be the Jantar Mantars, if they ever wanted to do a Rajput civ, as a campus/holy site replacement.

The Kovil could be a cool Holy Site/Neighborhood fusion for the Chola

Barays could be a Aquaduct/Dam combo for the Khmer

A Mughal Fort could serve as a fun Encampment/Theatre Square combo

Hittite Forge Complexes could be a cool Industrial Zone/Campus combo



As for now we can say that both Harbor and Encampment are multi-use, in order to offset the lack of production in coastal cities/the lack of city infrastructure when you go to war early. Recently, SS buildings such as Gilded Vault and Vampire Castles are also lean to a similar role (compensate for lacking of culture or production).

Harbors and encampments aren’t what I meant by fusion districts just bcs rather than being the combo of two districts, they just are multipurpose by nature.
 
Kinda expanding upon this: what I would personally do is
Really off-the-wall idea: Ziggurat as a City Center/Holy Site combo (for either Sumer or Babylon).
 
Kinda expanding upon this: what I would personally do is

Turn the Madrasa into a district replacing the Campus and Holy Site. The Campus is the ‘primary’ district, so it inherits the campus’s buildings as well as the temple, but it also generates faith and great prophet points, and is all you need for missionaries and apostles after getting said temple

The Seowon is a school of legal studies irl, so I would make it a campus replacement with the ability granting you a policy card the first time one is built + another for your first university. All campus buildings also grant additional culture.

The Observatory kinda falls in the same line as the Madrasa, but doesn’t replace the holy site. It grants faith once a library is built, and an additional temple can be built within the observatory.

The Hansa fully replaces both the Commercial Hub and Industrial Zone. You get 1 trade route and +4 gold for each building within the hansa. +2 adjacency on both production and gold if it’s built adjacent to coast.

The Acropolis would be a full replacement of the holy site and theatre square and fully replaces both. +2 adjacency on hills, and you get access to both sets of buildings

Other potential fusion districts that come to mind, as well as the civs that could use them would be the Jantar Mantars, if they ever wanted to do a Rajput civ, as a campus/holy site replacement.

The Kovil could be a cool Holy Site/Neighborhood fusion for the Chola

Barays could be a Aquaduct/Dam combo for the Khmer

A Mughal Fort could serve as a fun Encampment/Theatre Square combo

Hittite Forge Complexes could be a cool Industrial Zone/Campus combo
I'd love to maybe see combinations of these in Civ 7.

Something else that would be cool is many of Russia's Lavras were fortified with walls. There was even a major siege of one, which they withstood the combined Polish-Lithuanian forces for over a year, so it would be interesting if the Lavra also acted like an encampment/city center and had defense when walls are built.
 
What if civs had hidden natural features that don’t do anything unless they have them, like the Maya get a cenote city center exclusive to them which gives them extra housing wherever they settle bcs there’s a cenote that only they know how to utilize.
 
Just gonna join with my fan dream of OCC style Venice with Venice as City Center/Harbor combo (idea being that to make it more canal than regular canal cities it would be founded on Coast plot).

The problem with all these is that building arts wouldn't fit into one tile.

On the one hand I badly want teases for the new leaders but on the other hand I also don't, cause all y'all be detectives and we'd know like every leader before their release

Especially since after the recent leaks I have strong feeling we'll be getting Tamar leading Georgia in the next Pack...
 
Especially since after the recent leaks I have strong feeling we'll be getting Tamar leading Georgia in the next Pack...
I'd still put the Republic of Texas or Deseret having better chances over Georgia. :p
 
I'd still put the Republic of Texas or Deseret having better chances over Georgia. :p
But have you considered it might be Tamar of Georgia? :mischief: Maybe it's South Georgia Island... :p
 
But have you considered it might be Tamar of Georgia? :mischief: Maybe it's South Georgia Island... :p
I sincerely suggest that you separate the two Georgians in your discussions. It can be confusing at times.
A friend of mine thought that Byzantium might not appear because Georgia in the Caucasus used orthodox chants. If we really want to introduce the Byzantine civilization, what kind of music should we take as its background music?

I also have a personal idea that the future city states may be more archaeological discoveries than modern cities that still exist.
 
Kinda expanding upon this: what I would personally do is

Honestly I would love to see this concept of unique hybrid districts in the next civ game.

I had an idea about it where the Hawaiian Heiau could possibly be a Harbor/Holy Site hybrid.
 
I sincerely suggest that you separate the two Georgians in your discussions. It can be confusing at times.
A friend of mine thought that Byzantium might not appear because Georgia in the Caucasus used orthodox chants. If we really want to introduce the Byzantine civilization, what kind of music should we take as its background music?

I have observed several times that Georgia does feel like a spiritual successor to the Byzantines, as if the devs wanted to refine the concept and apply it toward a more specific and often overlooked region. It has the chanting, a similar icon, a wall unique like the Theodosian walls, and abilities centered around faith and city state suzerainty. Aside from the Khevsur everything feels flavorfully and mechanically very Byzantine-ish, like how Byzantium might have been implemented in VI.

In that respect, I think Georgia may have been intended as a sort of soft replacement for Byzantium in case the devs never got around to making it a separate civ from Rome.

I generally believe that hybrid unique districts are a pretty obvious design space that I wish the devs had planned for and implemented. At this point I don't see it happening in VI.
 
Unique districts being hybrid makes so much sense. Lavra could perhaps be Religious-Cultural, Observatory and Seowon wouldn't have to overlap, as well as Cothon and Royal Navy Dockyard. I'd leave the regular districts non-hybrid, that'd make the unique districts much more unique. I love this idea.
 
I have observed several times that Georgia does feel like a spiritual successor to the Byzantines, as if the devs wanted to refine the concept and apply it toward a more specific and often overlooked region. It has the chanting, a similar icon, a wall unique like the Theodosian walls, and abilities centered around faith and city state suzerainty. Aside from the Khevsur everything feels flavorfully and mechanically very Byzantine-ish, like how Byzantium might have been implemented in VI.

In that respect, I think Georgia may have been intended as a sort of soft replacement for Byzantium in case the devs never got around to making it a separate civ from Rome.
I'm still not sold on the idea that they were ever considering giving them a Walls replacement, especially Renaissance Walls, considering they never really made it that far into history. :p
 
I'm still not sold on the idea that they were ever considering giving them a Walls replacement, especially Renaissance Walls, considering they never really made it that far into history. :p

No, which might further indicate that the pivoted to Georgia which made more sense as having an "ultimate" wall rather than Theodosian walls which would just be replaced by a Renaissance wall.
 
No, which might further indicate that the pivoted to Georgia which made more sense as having an "ultimate" wall rather than Theodosian walls which would just be replaced by a Renaissance wall.
That's why I hope that if Babylon does return that they don't get Babylonian Walls that would just be replaced by Medieval Walls.
 
Babylon with Ancient Walls replacement, Byzantium with Medieval Walls replacement and Georgia with Renaissance Walls replacement. If all three are in game it unlocks extra Allaince type called Defensive Allaince. They all have the same agenda, telling you how pathetic you are without walls, flexing with theirs in each era like it's fashion parade. They stack the walls and use them to reach Mars for Scientific Victory. Project Wall-E. By the time they are done you will miss Walls into Castle into Fortress which was the original idea.
 
I sincerely suggest that you separate the two Georgians in your discussions. It can be confusing at times.
Three Georgias: Alexander's Hetairoi was referring to the US state of Georgia. :p But considering South Georgia Island is a barely inhabited rock (Wikipedia says it has a year-round population of 16) in the South Atlantic, I think its chances are even lower than the state of Georgia. :p (I think what you're missing here is that before the Civ6 base game was released a blurry poster of leaders was "accidentally" leaked, and the leader that gave us the most difficulty was Gorgo--for whom many, many people repeatedly suggested Tamar of Georgia. That is how she became a meme and ended up in the game. :p )

Babylon with Ancient Walls replacement, Byzantium with Medieval Walls replacement and Georgia with Renaissance Walls replacement. If all three are in game it unlocks extra Allaince type called Defensive Allaince. They all have the same agenda, telling you how pathetic you are without walls, flexing with theirs in each era like it's fashion parade. They stack the walls and use them to reach Mars for Scientific Victory.
I babble on until my voice is gone
This hill I'll die on is about 90 meters of bricks
Colored indigo, inscribed with my name, and lined with cedar...
All that's left for me to climb to
The heavens is the chasm of the night
And a matter of time
--The Oh Hellos, "Constellations" :D
 
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