Completely Dumb Ideas

Kinkaz level:

Random nations invade you and they always have massive colonial empires (specially Argentina), on the medieval age cerain nations do nothing but build knights and conquer continents (specially Arabia). There is also a chance for a pony civ to spawn (specially on Spain and Byzantium).

EDIT: Also Rome learns how to use the stability cheat and tries to reconquer it's old empire. It's also so smart it lets Greece alive until after the Byzantine spawn is supposed to happen.

Also we should replace all songs in the game with this.
 
mrrandomplayer level:

The AI micromanages like crazy, usually emphasizes GPs and urbanization, and save scums for nearly every battle below 90% chance (and loses all of them).
 
I found very funny how I have the idea of a new difficulty level and then many post something about a new difficulty level.
 
New Civ: Atlantis

UP:
Power of Poseidon: Every coastal city you produce gets a free seafood resource in its BFC (Even if it hasn't existed before). The resource leaves if you lose control of the city.

UU:
Fireship: (Replaces trireme)
A ship one strength weaker than the Trireme, but can do collateral damage and bombard cities.

UB:
Orichalkos Wall: (Replaces wall)
Makes all enemy ships adjacent to the wall suffer 10% damage per turn. Amphibious assaults are 25% less effective.

UHV1:
Control 90% of the Mediterranean in 9000 B.C

UHV2:
Make a great art in Egypt by 6000 B.C.

UHV3:
Remove all evidence that you ever existed by 4000 B.C. Involves destroying your main island of Atlantis, and granting independence to all foreign colonies.

That being said, there really should be a Rise and Fall of Mythology.
 
Europa Universalis difficulty
If you are playing as a european civ, it's like vice-roy. You also get free gold and tech once in a while.
If you are playing as any other nation, the Europeans get a +100% bonus when they are fighting you. It's like playing on Emperor.
If you are playing as a Native American or a Sub-Saharan African, it's as if you were playing Youtien difficulty. Other nations get a +800% bonus when they are fighting you. As a New world civ, the conqueror event happens every time you meet a new civ that isn't from your continent.
 
New Civ: Atlantis

UP:
Power of Poseidon: Every coastal city you produce gets a free seafood resource in its BFC (Even if it hasn't existed before). The resource leaves if you lose control of the city.

UU:
Fireship: (Replaces trireme)
A ship one strength weaker than the Trireme, but can do collateral damage and bombard cities.

UB:
Orichalkos Wall: (Replaces wall)
Makes all enemy ships adjacent to the wall suffer 10% damage per turn. Amphibious assaults are 25% less effective.

UHV1:
Control 90% of the Mediterranean in 9000 B.C

UHV2:
Make a great art in Egypt by 6000 B.C.

UHV3:
Remove all evidence that you ever existed by 4000 B.C. Involves destroying your main island of Atlantis, and granting independence to all foreign colonies.

That being said, there really should be a Rise and Fall of Mythology.

Did you get these ideas form Age of Mythology?
 
A good chunk of them, yeah. The victories are from what I've read on the story of Atlantis.

The idea of Atlantis existing came from Egyptian priests who said they conquered Africa and Europe a few thousand years ago. that's where I got the great art and conquering victory.

Because no evidence is found of them existing, they should be completely wiped out before the actual game begins, lol.

If I had enough time and scripting knowledge, I would make Atlantis a reality.
 
A good chunk of them, yeah. The victories are from what I've read on the story of Atlantis.

The idea of Atlantis existing came from Egyptian priests who said they conquered Africa and Europe a few thousand years ago. that's where I got the great art and conquering victory.

Because no evidence is found of them existing, they should be completely wiped out before the actual game begins, lol.

If I had enough time and scripting knowledge, I would make Atlantis a reality.

UP, UU, UHV1, UHV2 (apart from date): seem easy
You should change the dates, the games begins in 3000BC.
Adding a new civ: Difficult but doabls.
UHV3: Destroying the island... Hmmm, you can add a new world wonder called "distruction" which destroys the island...
 
Another dumb idea: stop playing this modmod.
 
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