Well that tears it
Bismarck has planted a town on our gems, and sent one of his spearmen to Kushans to investigate.
So I send a force in that direction, to see what happens and to burn the town down to remove the temptation. We may need to close our borders to him soon, if he keeps challenging us like this. The problem with that is that Boudicca is our only foreign trade route partner and closing those borders may cut those off.
Then I swap Maastricht to a monument which should be whippable in the next turn. I don't know if doing so earlier would have discouraged the German.
Boudicca has her hands full with Darius
and asked that we stop trading with him. As he offers us nothing of any value I agree and pick up some positive relationship points with her.
Our scout up in that vicinity has moved forward to watch the action, but very little has occurred and it looks like very little will.
I managed the Mathematics for Alphabet trade with Bismarck after only two turns invested in Alphabet.
The snoozing settler was sent to the deer camp location and I started another one in Utrecht after whipping in the courthouse and letting the town grow back to work all the cottaged fields. That settler was whipped on the last turn, citizens reassigned to cottages and the town set to train another sword. The settler should go to the north to lay down some claim on the sugar plantations.
The Hague was put to worker training until some more fields were developed. The one due on the interturn should head to the forests north of Amsterdam for some more soldier chops while the worker at Amsterdam can go south to the new town.
Currency is due in one to get the internal trade routes up and running more effectively. I chose that before Civil Service as CS was just too far off (~20 turns) and we will get there faster with more cottages at Amsterdam and in the hinterlands. Hunting can be picked up in one turn for the camp on the coast.
Newly trained soldiers from Amsterdam were sent to the southwest town to prepare for the German war. Espionage was allocated to favor Bismarck with a token amount assigned to Boudicca. We have enough points with her to look into her cities so I took a peek at Rome.
Interesting. Starving the town to get soldiers out more quickly. She did not seem to have an overwhelming force of anything when she attacked Darius, eight praetorians I think and most were doing garrison duty. She did finally move one praetorian onto a hill next to Darius' closest town but that has been the extent of it.
Now that we have Alphabet we can send some spies into Germany. That war comes soon, probably about the time the borders at Maastrict expand. I would not waste them on the 20% culture towns, but keep them in reserve for the core cities with more and stronger defenses. In the meantime they can run recon for the army.
The only tech of any value that Bismarck holds over us right now is Metal Casting so perhaps mission one for the spies should be an attempted steal of that tech. The other techs he holds we can learn ourselves for cheap.
I would tend to favor hammers over gold right now while we gear up the war machine.
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dl123654 (on deck)
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vra379971
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MrFelony (swapped with vra979971 and played)