Kaan Boztepe
Prince
- Joined
- Mar 26, 2018
- Messages
- 436
i am pretty sure before we hear an annoujncement some twitch civplayers will get a headsup to "clear" schedule or plan ahead and will share that something is up next X-Day
That is why I believe we are also getting new mechanics in this dlc + The german age rating agency evidence backs that theory up.What else can we do at this point? Most of us have played the game to death by now and desperately want an expansion to add more.
This has happened beforei am pretty sure before we hear an annoujncement some twitch civplayers will get a headsup to "clear" schedule or plan ahead and will share that something is up next X-Day
Paradox adds mechanics with DLC and it works fine for them.
Unless the German ratings requirements have changed since the last time Civ 6 DLCs were released. Perhaps even between the time the last DLC was released and the time Rise & Fall was released.They didn't get new age ratings for DLC 1-6. They did get new ratings assessments for the expansions though.
So whatever this is is going to have more content than simple civ DLCs, up to and including the possibility of an expansion.
I'm expecting new content due to the new ratings and I don't think they would have done a new rating if the content was in a free patch/update.See, I think that makes it harder on their end, for multiplayer, etc with that many versions of the game out there in the wild. I think it would be cleaner to do a patch for all with all the core game changes
They didn't get new age ratings for DLC 1-6. They did get new ratings assessments for the expansions though.
So whatever this is is going to have more content than simple civ DLCs, up to and including the possibility of an expansion.
I like this theory and I want to believe the hype. However, couldn't it still be a small DLC that has say, a WWII scenario? Would a German rating be required for that?
I'll add Portugal as a glaring omission too. Not that I'm a major fan of them but there's no reason the first major global empire should not make I in.Whatever is forthcoming, I hope it includes the Maya. For me, they're the most glaring absence in Civ6 at this point. One of Babylon or Assyria isn't far behind.
Paradox doesn't release $5 DLC packs that add new leaders, though. They release $15-20 mini expansions.
Anyway, I would argue that adding new mechanics in those mini expansions doesn't work too well. The mechanics from one expansion almost never interact with mechanics from another because it's not feasible to design for every possible combination. I really hope that Civ doesn't do something like that.
Paradox doesn't release $5 DLC packs that add new leaders, though. They release $15-20 mini expansions.
Anyway, I would argue that adding new mechanics in those mini expansions doesn't work too well. The mechanics from one expansion almost never interact with mechanics from another because it's not feasible to design for every possible combination. I really hope that Civ doesn't do something like that.
Anyway, I would argue that adding new mechanics in those mini expansions doesn't work too well. The mechanics from one expansion almost never interact with mechanics from another because it's not feasible to design for every possible combination.
That's my man!Whatever is forthcoming, I hope it includes the Maya. For me, they're the most glaring absence in Civ6 at this point. One of Babylon or Assyria isn't far behind.
I can do without Portugal. Philip II was king Portugal as well as Spain. If we get another African nation, Ethiopia is my top choice by a considerable measure. I'm conflicted about Byzantium. Their absence is glaring, but the Balkans are already overrepresented. If we do get Byzantium, I think it has to be a Medieval basileus, not Justinian and Theodora for the millionth time.I'll add Portugal as a glaring omission too. Not that I'm a major fan of them but there's no reason the first major global empire should not make I in.
Ethiopia and Byzantium are not as glaring to me but they are still needed in some way.
Agreed. Crossing my fingers that they get better than their Civ5 Apocalypto treatment.The Maya is not only the most missing civilization but has so much possible fun and unique mechanics.
Whatever happened to the Humankind discussion thread? It was going strong when I left, but it seems to have vanished entirely. I couldn't even find it with a search.One week ago they were announced to Humankind:
Whatever happened to the Humankind discussion thread? It was going strong when I left, but it seems to have vanished entirely. I couldn't even find it with a search.
Still not too sure if the Maya ever used poison as a weapon on their spears. That being said a Javelineer, or Hul'che in Yucatec language, does make the most sense as a UU. It could even replace the slinger and maybe be more useful than archers in certain situations, not upgrading until the crossbowman.That's my man!
The Maya is not only the most missing civilization but has so much possible fun and unique mechanics. Just imagine Javelinneers with poison attack and unique Poisson research tree-> disable move Poisson dot Poisson, fear poison forcing unit to withdraw,etc. Nice introduction to chemical warfare to Civ gameOne week ago they were announced to Humankind:
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