I. Larkin
Deity
- Joined
- Feb 21, 2003
- Messages
- 4,417
I. Larkin
"Now our Army competetive until AIs will have Mil. Traditions. What do you think about an idea to stop research and connect/disconnect Iron?"
No idea why we would want to cut Iron, is it to try to keep it from depletion?
Anyway it sounds like a bit of an exploit.
It is "allowed" exploit.
Well, but if we stop research we will have money for upgrade warriors to Legions. And we may get a lot more Legions fast. Before GP Rome's empire may expand a lot. Well, it is difficult to make plans until we don't know where TGL. That's why I think some curraghs/galleys may be usefull to find out where Japans live.
Research should go on till we get Monarchy at least. We want to get out of despotism. The longer it takes the larger we will be and the longer our anarchy.
Monarchy "very expensive"... but if it is a "plan"...
"1) Workers stack 7 and 6 will cut forest at the same 2 turns as 4. It is resonable to have 4 slaves stack."
What a relvelation, yeah I shove slaves out of my way a few times. Mostly to get them out of harms way, but other times I just could not count correctly.
We are past the stage were we need to get every drop from a slave.
OK. Probably it is minor. Sorry for this notice
"2) Why Temple at Rome? Normally Capital has less corruption and generate more % Lux then others."
I am sure I said why I started a temple, reread the log. Actually the capitol has zero corruption. No need to point out the obvious.
"3) Why barracks in Veli again? If we have Granary, probably Lib, Galleys, Settlers, Catapults?"
No need to make galley in this game. They can only do bad things, like find new enemies or sink. A rax is required to make troops, Veli will probably make settlers and troops. No cats, well any coastal town could make a cat for ping purposes. I don't even know if I made the barrack to tell you the truth.
I sold it in my preturn and thought that City change "specialisation", as we discussed... Got surprise...
"4) First of all Granary better to have in Cyties with max fpt, like Neapolis. Even small pop-rush is an option."
I would not want more than 2 or 3 granaries and since they are hard to build, put them any place that can do it and make settlers, we do not have any great food bonus towns.
It is 3 Cities with large fpt. Let build Granaries there. Veli first. I meant short poprush Granary. Say from 20 to ->40 schields.
Neapolis is a fine place, but we do not have a granary there and I would wait till the Legion is done to have another gun in case of future landings.
I doubt we will need to pop rush settler, until we get very very late in the game and are trying to fill lots of empty spaces.
Much of the time we will have to be cautious about settling as we cannot afford to be over extended.
I think visible area can be settle for sure asap
"5) What our research plan? Is it beline to Monarchy or what?"
Good question, I saw no place, so that is the way I would go and I had to make the call.
It is a central question now.
We have many options IBT 1) no research (now) and upgrade warriors to Legions.
and 5) Military traditions ASAP.
Obviously Monarchy is usfull as it allows cash short rush and remove penalty. But what else? Currency? Construction? Engineering?
Indeed, but what I tried to say was that 20% lux ensure more happy faces Capital anyway. I thint Temple is to expensive.I started a temple in Rome, with the idea of letting it get bigger.