ACEofHeart
Warlord
- Joined
- Dec 17, 2004
- Messages
- 184
I like the UI color but I think a solid cherry wood would look better and more elegant than that plaid grainy style...
Coincidence - I just am experimenting with something like that for BM V1.1I like the UI color but I think a solid cherry wood would look better and more elegant than that plaid grainy style...
In V1.0 I had to work fast and so I did not change those trees yet, only the jungle. So apart from the jungle you currently see the original trees. Perhaps I will try some changes in BM V1.1I'm thinking the conifers should be a bit darker than the deciduous trees. In the U.S. the difference is usually very pronounced. Also the 'light forest' that comes with the game looks awful, you might try something different for that.
Yes, you can simply install any new BlueMarble version over old ones.can i overwrite the old version with the higher version of BlueMarble 1.5?
Sorry, I currently have no plans to change the wood. I experimented for hours with all kinds of woods, grains, vanishes and lightings, and so far this result works best for me. Of course there are other possible woods and there are other possible settings, looking even more impressive or more decent. I like the current balance; this texture is easily recognizable as precious wood and brings a lot of character, without being too distracting or arbitrary. Developing textures to me means is a tradeoff - to meet different demands and preferences. However, thanks for your opinion - regarding "balancing graphics" other opinions and balances are always valid, similar as regarding to "balancing gameplay".
I understand. This is something I made for myself, take it or leave it. It's just your background with some more color and texture.
I tried all kinds of woods: bright woods, dark woods, colorful woods, less colorful woods, new woods, old woods, more or less maser... Always when the wood itself looks great and realistic, it detracts from the game.
Coldfever, I'm working on a mod that adds in some new terrain types. The way I'd like to do it is use the Blue Marble textures as a base
Would you be okay with this?