- Joined
- Mar 11, 2008
- Messages
- 27,123
I had no idea there were bonuses for that. I didn't want to settle on the marble though, because I was under the impression it would consume the resource (and I wouldn't be able to use it)
ha...no. it will actually instantly give you the resource once you have the tech for it. However, it does mean you would not get the bonus for an improved marble tile. However, it is a trade off for the hammer bonus initially in the center tile of the city which boosts your first builds.
The city center is a standard 2F1H1C tile when the city is settled. This is always the case except for tiles that exceed any of those values. It's basically "what you see is what you get. So if you settle on a plains hill, which has 2H, your city will be 2F2H1C. Therefore you have an additional hammer at the start. Sometimes you have marble on a plains hill which is actually 3hammer yield, so the city would be 2F3H1C.
However, the most important thing is having a good city. FOOD is the most important thing in the game. FOOD is life and allows your cities to grow, grow fast, work more tiles, and overall be more productive. It also impacts the effectiveness of slavery - a very important early civic that takes new players quite a while to master.
Most important unit in the game = Worker
Most important building in the game = Granary
Most important tech in the game = Currency
Worst unit in the game - Scout
Just FOOD for thought