hg3: Plain Ol' Diety

Got it. Will play tonight.
 
Well, you are up Yom, take us SW of the blue dot!!!

Edit, I was very tempted to put a settler N of Moscow to grab those diamonds.
 
I told you guys in my turns, I forgot to put barbs (didn't realize it until I started playing). As for there being no signs of life, I don't know what the deal is... If nessecary, we could start with a new map with barbs (if we find we are the only CIV on the world; use the F10 button to find out who our opponents are).

Edit: I don't think were alone, there's just no one close by. Here's proof:

Are_we_alone.JPG
 
:lol: Of course we aren't really alone (though that might make for a bizzare game, especially if you didn't realize it till later in the game). But I am certain we are fairly isolated. I can't take this tonight as I had planned, so expect my turns tomorrow.
 
Hmm...my browser won't let me download that save file. Do you think you could try attaching it to a post?
 
I was able to download the other one fine. I wonder why you weren't able to download it...
 
Posting from work now:
To the Team: I'm sorry that I have to withdraw from this game. My new computer has serious incombatibility issues(my WinXP Pro fell apart every few days, now I can't even install them, so my Pc at home is completely useless), the store that I bought the PC doesn't help any more, and my nerves are almost broken down from their behaviour! I don't know how long it'll take me to find by myself what's wrong, so, I think it's better for you to find another player. Sorry..................................................................................................
 
King Alexander said:
Posting from work now:
To the Team: I'm sorry that I have to withdraw from this game. My new computer has serious incombatibility issues(my WinXP Pro fell apart every few days, now I can't even install them, so my Pc at home is completely useless), the store that I bought the PC doesn't help any more, and my nerves are almost broken down from their behaviour! I don't know how long it'll take me to find by myself what's wrong, so, I think it's better for you to find another player. Sorry..................................................................................................
:( Sorry to see you go. I know how frustrating it is to have your computer go down on you...I hope you get it worked out soon. :(

If you don't think you can get your computer fixed soon, then we have an open spot. I will go ahead and play out my turns ASAP. EDIT: Sorry for the confusion, with KA quiting, I thought I was next. :blush:
 
Turn 0 - Change St. Petersburg from a scout to a worker, we'll need to improve our lands to get the factories up.
Turn 1 - Exploring. I notice a Scout is on auto-move, please don't do this in SGs, it's common courtesy.
Turn 2 - More Exploring, Settler in 2.
Turn 3 - Settler in 1. I notice Moscow isn't set up well, should've MMed at the beginning of my turns. It can be a six turn warrior/settler farm.
Turn 4 - Moscow:Settler->Warrior Settler heading for 1 SW of Blue dot.
Turn 5 - Exploring.
Turn 6 - Moscow:Warrior->Warrior
St. Petersburg:Worker->Granary.
Turn 7 - Our scouts show that the eastern peninsula is longer than it seems.
Turn 8 - Moscow:Warrior->Warrior (Next time to settler, that way it can produce settlers from 5->6, getting us the most income).
Turn 9 - Water inbetween 2 peninsulas is actually a lake.
Turn 10 - Moscow:Warrior->Settler
Found Kiev, set to Worker.
Turn down science, alphabet in 1 at 10% (remember to up science when we start research again).
Set the governor to emphasize production so we'll pick up a forest when we grow.
Actually, I change Moscow to a scout. Let the scout complete, going 4-3-3 for food so that Moscow will grow in 3. When the scout completes, if you run 3 food (working the forest), moscow will pick up 10 shields with the growth, then if you run 4-3-3 again, it will drop back down to 5 when you build the settler. Then, you can build another warrior/scout and repeat the process.

Sorry for sounding condescending, but the 6 turn settler/warrior factory needs to be watched carefully (including some weird choices like working a 2 food 1 gold grass over a forest for 4 fpt for one turn).

St. Petersburg won't become a settler factor for some time. You may want to switch it to a worker before the granary. Next city should probably be one west of the river cattle, though it will waste 2 desert tiles and 1 flood plain, but it will bring in more mountains and hills for later shields.

Edit:@Kiech: I hope you haven't played your turns yet, play from mine please. Sorry for the delay.
 
Yom said:
Edit:@Kiech: I hope you haven't played your turns yet, play from mine please. Sorry for the delay.

Sorry, I misspoke. Its not my turn it's Kaiser Berger's.

1. homeyg -> on deck
2. Kiech
3. Yom
4. Kaiser Berger -> up
5. -Open-
 
King Alexander said:
Posting from work now:
To the Team: I'm sorry that I have to withdraw from this game. My new computer has serious incombatibility issues(my WinXP Pro fell apart every few days, now I can't even install them, so my Pc at home is completely useless), the store that I bought the PC doesn't help any more, and my nerves are almost broken down from their behaviour! I don't know how long it'll take me to find by myself what's wrong, so, I think it's better for you to find another player. Sorry..................................................................................................

Sorry to hear about your computer troubles. Maybe you can join the next one...

As for me, I want to let the team know I will be out of town (and without a computer) Wednesday through Sunday. If my turn(s) come up during that time, just skip me. I'll still be here today and tomorrow, though.
 
Preturn

Everything looks alright. I hit enter.

IT- Exploring warrior encounters a German spearman in the Northeast.
We learn Alphabet. Set research to writing at min.

Turn 1

Germany is up five visible techs to us, but do not yet have writing.
Move our explorers. Not much else.

IT- Moscow-scout-settler

Turn 2

Warrior spots German border.

IT- zzz

Turn 3

Up lux to 30 to keep Moscow happy.

IT- German settler pair moves past warrior

Turn 4

Not much to report.

IT- zzz

Turn 5

Worker actions and exploration

IT- zzz

Turn 6

Nothing. Noticed that Germans have now settler Hannover

IT- Moscow-settler-settler
Kiev-worker-worker

Turn 7

Mover settler NW
Germany now has writing, and we now have contact with England. England has the same tech as Germany, and they both have contact with the French.

IT- St. Petersburg is struck by disease.
The French complete the Colossus

Turn 8

Move settler W
I begin to move two scouts and a warrior to create a blockade at a choke point between us and Germany.

IT- zzz

Turn 9

Nothing major.

IT- We gain contact with France. She offers us CB for 70g. I decline for now. We can get writing for all our gold and gpt.
Germans are building the Oracle

Turn 10

Spot English border in NW.


Afterthoughts

The settler is ready to settle next turn. Of course, if you don’t like the spot feel free to move further.

Note: I have attached a picture of the proposed blockade area to see what you all think. Unless we get another unit, we can't completely shut it off, but we can make it just as effective by making them dance around as we oscillate units back and forth, moving the opening. Some may consider this an exploit. It pretty much is, but we may very well need every advantage we can get with the land we have.
 
I think we should run a blockade, but why did you discontinue the 6 turn setter/warrior farm I set up? I really think it's the best way to fill in our lands and make the most money by keeping Moscow around 5-6(plus get MP).
 
Is that our warrior? Use it and the 2 scouts to run the blockade.
 
Gogf, you wouldn't be interested in filling King Alexander's space, would you? :mischief:
 
lurker's comment: Guys, I'm glad we played together(as long as we played); maybe we'll have the opportunity to play again in the future.
@homeg: I'm really sorry that I was forced to leave this game.
 
Guys, you're going to have to skip me. I cannot play my turns right now (we're getting ready to go out of town and will not be back till Sunday). Sorry.

homeyg----------> skipped
Kiech------------> up now
Yom-------------> on deck
Kaiser Berger
open spot
 
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