Save
Preflight: Realize that our game is in PTW...so I can use Ainwoods trade assist program.

Ok, 2 6-turn factories and 1 warrior-settler factory. Lit is comming in 11. No way to speed up our techs...heh. Kiev has iron after it expands. The rest of the nearby iron seems to be in horrible locations. Wonder where germany is gonna try to settle?
(1)975: Found Yakutsk. Moscow warrior >settler. Kiev granary>settler. Start Yakutsk on a harbor, I think its time to establish our forien trade routes. France has the Republic, and Germany/Greece are up construction. I can nab construction for 29gpt and 210g from Greece...what a ripoff. The republic is OFF the table. Our scout in enemy territory has completed its purpose, so I kill it.
(2)950: Decide the iron is worth it, and move workers to road it. Kiev switches to a temple.
(3)925: Move workers, settlers, and MM.
IBT: new munic is founded in the desert N of moscow...must be oil or salt there.
(4)900: Vladivostok founded.
(5)850: England has a worker for sale 50g & wm. France wants a lot more for theirs. Take St. Peter's settler and decide to take the only source of horses in our area. Iron will be connected soon, but kiev has several turns to go on the temple. I whip it for 2 citizens, bringing them down to 5.
IBT: More German settlers appear at the choke. They must be going for that godawful spot in the jungle.
(6)825: Germany is up polytheism, and we can get construction for all of our gold and 14gpt. Waiting is good. Move settler blockers around. Change Odessa to a warrior, to complete the block.
IBT: Greece moves in on our godforsaken land and appears to want to settle near the gems in the big mountain range. Lighthouse and Great Wall complete.
(7)800: Continuing to move settler north...if I can't get the spot I wanted, then I will move north to a nice hill. They still have a boat moving around in our area, I guess there is another settler pair trying to move in on us. Novogrod founded. I trade around wm and get about 80g.
IBT: Forbidden palace popup. England wants WM and 30 gold...fine.
(8)775: Doubtful that greece will actually found on a wheat tile, so next turn we will get one of our gem spots. Westbound settler finds a nice place to settle, and will move there next turn. No one is building any wonders, and we will get lit first....if moscow stops making settlers, we can score the library.
IBT: Greece moves PAST where I thought they were going...heh, maybe they are going for the horses instead.
(9)750: Krasnoyarsk founded. I moscow settler>temple...feel free to change it if you wish, but we will have a monopoly on lit next turn, and we have a good chance of grabbing the library.
IBT - The Frogs get lit at the same time as us, and begin the GL...heh. In that case, I leave the next turn to whomever is next.
Aftermath: We truly need to start on infastructure and military now. I think there are a few GOOD spots to settle left to the west of us. The settler near the horses should be built ON the horses or 1 tile, it will never get very big no matter what we do, and this way we get 2 gold hills. There is one settler next to minsk that should probably go to the grass up above Kras. The settler above moscow is planned for the desert tile just a few tiles N.
I suggest someone make up a new roster as well. Go Ruskies!