And also Cuzco was founded many times.
I have seen that before, but I've never seen Tribal Villages being entered multiple times to match that.
My solution (guess) to the problem: regenerating.
That is only one hut per specific generated map.
And it is nothing illegal in HoF. Why would you have to go to main menu and handpick everything again?
MapFinder is easier to use to than this manual regeneration.
I just never recalled seeing so many Tribal Village reports in t0 before. Still doesn't seem quite right. All my own games I've checked don't seem to have this, even ones where I entered a Tribal Village in t0 have just one report of doing so.
Edit:
To add to the discussion: If Inca games should be discriminated then Sushi games should be discriminated too. You know if people stopped playing score games with Inca, they'd turn to Rome, Egypt and Persia employing same strategy and you'd have the same situation with people asking for additional filters until we were allowed only to play Japan or HRE.
One can always filter stuff himself.
Inca is overpowered in the sense of being extremely unbalanced in game play; it is the only Civ which has a chance of capturing one to three cities by turn 10 at any game speed. Rome, Egypt and Persia also have powerful unique units, but they aren't so powerful that they destroy game balance; they require resources and the connection of Iron or Horse, before the units can be built.
The Quechua can capture Workers with impunity (no risk of counter-attack); it can even quite easily kill an Archer escort to capture a Worker, whereas the only unit all other Civs have in the early game for this purpose is the Warrior which is no match for the AI's Archers, either escorting or counter-attacking.
Inca is banned from HoF EQM, HoF Gauntlets and HoF Challenages [latter two can specify Inca, but Any (Civ) always means any Civ except Inca]. If Inca is too overpowered in these HoF events, isn't that equally true in the HoF tables where Inca is allowed?
Thus an Inca filter is reasonable, but I see no justification for filtering or banning Sid's Sushi or any other game element.
Filtering with the HoF Ad-Hoc Query is very time consuming and only displays a single slot at a time. It really isn't adequate for seeing the #1 non-Inca game in the entire table instantly.
Adding an Inca filter adds choice; the choice of using it or not; it doesn't take anything away, like an outright ban would.
I hope this helps clarify why Inca is too powerful for other player Civs to compete with.
Sun Tzu Wu