Hmm that could be it, cause I never had problems with rebels. Like I said before, I was able to crush them with almost any sized army.
I *should* have provinces that give me decently advanced troops, though.. Shouldn't pommerania? I don't think I've even seen gun powder units though, but maybe I haven't been paying enough attention..
My tech advancement rate has been pretty quick so far (I think), shouldn't that help?
What is your land tech compared to your neighbors ? Having more than 2 in difference can cause huge issues - You can defeat 12 unit native indian stacks with 2 infantry units, killing 6000+ their troops and losing none of your troops).
You can check Tech-rates through ledger (press L) or by clicking on neighbor province (it should show something like Land:8 Naval: 7 near were their relations list is.)
Second thing is, what is your army moral? If you have reduced army payments or have had events that reduce moral of army, your armies will lose (retreat) from battles that they probably can win. So a tip would be: Before attacking enemy, make sure your unit stack always has near-full moral.
Third thing is - are you attacking provinces that have high amount of mountains or a river seprating two provinces? The "attacker penalty" can pretty much ensure loser status in some provinces, even if you have 25 units and they have 10 units against you. Try not to attack enemy who is in highly mountainous province, as chance are that you will carry out the attack in mountains.
# Terrain: Terrain modifiers are applied to both the attacker and defender's offensive roll - it subtracts from the attacker and adds to the defender. Cavalry takes double penalties (but does not get double benefit on defense).
* Forest/Marsh/Hills: -1 for the attacker, +1 for the defender
* Mountains: -2 for the attacker, +2 for the defender
* River Crossing: -1 for the attacker, +1 for the defender
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Revolts
My Experience is - Never take too large chunks of enemy territory (5-6 provinces max), unless those provinces have your cores (provinces what you have core on, will rarely revolt), as nationalism will make sure that tons of rebels will spawn. If you happen to take several territories, try to keep at least 3 units on every territory that have high revolt risk:
1) You can send reinforcements from neighboring provinces
2) When rebels spawn, they will attack defending unit and You gain terrain bonuses
3) Units in provinces reduce revolt chance
Increasing stability can also reduce revolt risk, as can certain advisor.
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On the topic of you not being liked.
No one likes you, because you (probably) have high Infamy - Any illegal action you do (take provinces that are not your cores, demand vassaliation, no casus belly when you declare war on enemy) will increase your infamy.
More about infamy.
I often refer to
wiki while playing EU III
