I pledge to not buy Civ 6 until it is released

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I pre-ordered, partly due to the incessant urging of my younger brother, and also because I don't know if I'd have the money to buy it when it came out, but I definitely had the money then. Plus I like knowing I'm getting all the available content and not getting locked out of the ore-order incentives for a little while (and I wouldn't have to pay for them later).
 
The Atzec bonus is closest to the old school meaning of preodering.

If you preorder, you get content 90 days earlier. If not, you still get it eventually.

Personally I'm glad that those that do not preorder do not need to pay extra money to get it, or that content is not locked with "gold-plated" version of the game.
 
I swear to God, I have seen this thread on every forum for an upcoming game I've ever visited. TBH, I find this "cause" a little silly. The gaming industry has been using preorders for years and there are still good games coming out, somehow.

If you don't want to preorder, don't - but don't make it sound like you're saving the world because of that.

Good games came out before pre orders too so your case isn't rational, and neither are pre orders unless they package incentives, in which case they're an educated bet.
 
My decision tree isn't perfect but it works!
Oh, I wasn't trying to imply that it doesn't!

Quite the opposite, I'm fascinated by controlled chaos! That's how I manage my home.
 
I pledge not to buy until heavily discounted. Cus really what's the point? There's such a glut of cheap pc games out there idk why anyone would pay full price. There are so many games I still haven't played from like 2014.
 
Until I saw this thread I did not give much thought to pre-ordering. But I notice the bundle with the steam controller and strangely enough I feel attracted to it. I have never played any game with a controller. But I do foresee long sessions of playing Civ VI and I am thinking whether I could play Civ standing up. At least I prefer to be able to play in a more active position than being slumped in a desk chair for hours. And I am thinking a controller could give me that possibility. Does this make sense? I course I will have to assume that Civ VI plays well with the steam controller...
 
Not pre-ordering is a good and valid tactic, but waiting for a $5 Humble Bundle only contributes to the price-gouging you're complaining about.

It's about striking a healthy balance.

I'd argue paying at a price-gouged rate directly supports the practice of price-gouging, and unfortunately too many people where I live must do just that. In many cases the first time a game gets an equal price across regions is when it hits a bundle.

If 2K are unwilling to provide any justification for asking an extra US$10 over other customers in comparable first-world countries, then they completely lose any good will they may have had from me. I will gladly support companies that treat me fairly as a customer, and I think it reasonable I don't support companies that don't.
 
Just to add my 2 cents, I have pre-ordered just about every game I've bought over the past 7 or 8 years, never had a problem at all.

Now that pre-order gets quicker access to an otherwise free DLC, is even better.

Think about the business side of things, this developer has spent years creating this game (a game we all know with about 99% confidence that we will put hundreds if not thousands of hours into), and their publisher and other investors are looking for monetary interest in the game for the intended audience of consumers. One of the best ways to "prove" this is through pre-order numbers. If pre-order numbers are high, the publisher and other vested parties can worry much less about the safety of their ROI.

IMHO pre-order numbers likely have an impact on approved budget projections for future expansions and other DLC.
 
I will not order the game until it is finished and polished, regardless of any arbitrary dates.
 
Just to add my 2 cents, I have pre-ordered just about every game I've bought over the past 7 or 8 years, never had a problem at all.

Now that pre-order gets quicker access to an otherwise free DLC, is even better.

Think about the business side of things, this developer has spent years creating this game (a game we all know with about 99% confidence that we will put hundreds if not thousands of hours into), and their publisher and other investors are looking for monetary interest in the game for the intended audience of consumers. One of the best ways to "prove" this is through pre-order numbers. If pre-order numbers are high, the publisher and other vested parties can worry much less about the safety of their ROI.

IMHO pre-order numbers likely have an impact on approved budget projections for future expansions and other DLC.

Just like box office projections for big movies. The presales are a major influence for future business decisions. Nature of the business today.

I'm not sure I really get this stance with Civ anyway. I have full faith we're getting a solid product.
 
I'm not sure I really get this stance with Civ anyway. I have full faith we're getting a solid product.
I don't have any faith at all. Firaxis doesn't have the greatest track record of late in releasing properly working games. I can give two examples: Civ 5 and XCOM 2. Even Civ 4 had several issues at release. I firmly believe that Civ 5 was released in a late alpha/early beta stage, where we as consumers had to do the beta testing for Firaxis while we tried to play a seriously broken game. It took two expansions before the game was truly fleshed out and playable. XCOM 2 had numerous bizarre and severe bugs in it at release. At least those were patched quickly.

Why should I spend $80 (or more if I want the "special" version of Civ 6) on a game that I have to wait weeks or months to be able to play without issues? Why should I pre-order said game knowing this? What possible reason would I devote hard drive space to a game that I either cannot play, or have so many issues playing that I give up in disgust? I think I'll wait until it has been fully patched.

Given the recent trend at Firaxis, and other software developers, to release games that are not fully developed, I think I'll keep my money safe in my purse. Why reward a developer that can't release a polished game? I hope that Civ 6 isn't like that, I really do, for the sake of all of the people pre-ordering, but with the current trend in game sales, I can think of no scenario where Civ 6 won't be just like Civ 4, Civ 5, or XCOM 2 on release.
 
I don't have any faith at all. Firaxis doesn't have the greatest track record of late in releasing properly working games. I can give two examples: Civ 5 and XCOM 2. Even Civ 4 had several issues at release. I firmly believe that Civ 5 was released in a late alpha/early beta stage, where we as consumers had to do the beta testing for Firaxis while we tried to play a seriously broken game. It took two expansions before the game was truly fleshed out and playable. XCOM 2 had numerous bizarre and severe bugs in it at release. At least those were patched quickly.

Why should I spend $80 (or more if I want the "special" version of Civ 6) on a game that I have to wait weeks or months to be able to play without issues? Why should I pre-order said game knowing this? What possible reason would I devote hard drive space to a game that I either cannot play, or have so many issues playing that I give up in disgust? I think I'll wait until it has been fully patched.

Given the recent trend at Firaxis, and other software developers, to release games that are not fully developed, I think I'll keep my money safe in my purse. Why reward a developer that can't release a polished game? I hope that Civ 6 isn't like that, I really do, for the sake of all of the people pre-ordering, but with the current trend in game sales, I can think of no scenario where Civ 6 won't be just like Civ 4, Civ 5, or XCOM 2 on release.

Hey Lemon, don't say it that loud... we need paying beta testers so we can get the balanced, finished, fully patched product earlier.

Shhhhh... :D
 
Not much is wrong with the industry.

The amount of per year gems has always been similar. The amount of pile of crap games in the 90s preying on unsuspecting customer was astounding. Something way harder to do successfully nowadays.

Also video game prices with DLC included haven't gone up when you count for inflation.

The market also evolved. Your average gamer is no longer in his/her 20ies but in his 30ies with a job and kids.

To me this is mostly rose tinted nostalgia where the past looks brighter only because you were younger and didn't know better. The world is bound to become more and more bleak as you slide toward your grave.

Spoken like a true 30 Something! :lol:

Back on topic, I won't be Pre-ordering for many reasons. MoO CtS Collector's Edition EA already has taught me a hard lesson. And I value the Whole MoO series (and that includes III which was the deepest strategy game of the series) as much as I do the Civ series up to V. A look at my sig line tells you what I envision as a good Civ game.

And I still have not bought that crap that was CiV. I did make the mistake of buying BE because it was supposed to be Sid going back into Space. SMAC is still so much better than that child's game Firaxis pushed out.

Finally to those that have accepted the DLC as a "norm" for gaming, there used to be a saying a long time ago that relates to this preposterous idea, goes something like this, "I have a bridge I'd like to sell you".

JosEPh
 
Considering that Civ 5 was the crappy at release game that made me decide to never pre-order or even buy things on release before doing a decent amount of research, I will most definitely not be pre-ordering Civ 6.
 
Hey Lemon, don't say it that loud... we need paying beta testers so we can get the balanced, finished, fully patched product earlier.
Shhhhh... :D

And I will happily provide you with that service for being able to play the game asap! :D
I took benefit of it myself for CiV! But this time it's different.

I don't want a beta on release either, of course! I have high hopes that somehow CivVI means much to Firaxis! We haven't seen "real" game-footage yet, but I'm hopeful. In Ed we trust. I furthermore have a feeling that they're not getting pushed by 2k to a release date as hard as it was the case with CiV (just a feeling - I'm absolutely no insider). It's the 25th anniversary after all and it's the crown of their franchises!

Remember the big sloppy kiss CiV was supposed to be? :cry: If they kiss me the same way this time I will happily show them parts of my body where they can!
 
Just to add my 2 cents, I have pre-ordered just about every game I've bought over the past 7 or 8 years, never had a problem at all.

Now that pre-order gets quicker access to an otherwise free DLC, is even better.

Think about the business side of things, this developer has spent years creating this game (a game we all know with about 99% confidence that we will put hundreds if not thousands of hours into), and their publisher and other investors are looking for monetary interest in the game for the intended audience of consumers. One of the best ways to "prove" this is through pre-order numbers. If pre-order numbers are high, the publisher and other vested parties can worry much less about the safety of their ROI.

IMHO pre-order numbers likely have an impact on approved budget projections for future expansions and other DLC.

The publisher pushed a game that, on release, objectively failed to deliver on its advertising with regards to both civilization 4 and 5 (both alleged that they had multiplayer, in both cases it was so terrible that it bordered false advertising and was certainly low-quality). Even to this day, putting 5 people in a MP match in civ 5 will de-sync --> go unplayable. Remember, this is something you can allegedly do, and something games with budgets well below AAA manage routinely.

Non-doormat markets would penalize future titles until the trend of release quality is positive. If civ 6 is like civ 5, buying it after release day is pre-ordering, and if you "pre-order" it now you're purchasing a future beta.

I know that's harsh, but the state of 4 and especially 5 on release was awful and I find it difficult to conclude rewarding that behavior with a vote of confidence to be anything other than irrational.
 
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