Ideas, Requests, and Feedback

Oh I see. So leashed units never escape the leash? my idea for the neo-enraged promo was for it to be a temporary release from the leash, to be re-leashed once the neo-enraged promo is removed.

still, I suppose perma-leash is best. Although it would be nice if Acheron went on like a 20 turn rampage or so after a failed assault on himself or his city.

Noooo....so that everytime a ******** ai sends in units to be gobbled up by Acheron I get a fireball to the head?:mad:

Don't listen Valk to him, he's obviously hysterical.:mischief:

Question: is Acheron's leash removed once you destroy his city? (and steal the dragon's Hoard)

Or ... is the leash technically on the Dragon's Hoard itself? (so Acheron would chase the army that was carrying it away) ^_^

Nope found that out in my latest Mechanos game, even adding leash ranges to him didn't effect his leash. I did get him into my city so it should be reasonably safe from barbs now....I like the idea of Acheron being leashed to dragon's hoard though.
 
well, I agree that there would be unintended consequences, and in MP someone could be a douche and send a warrior to Acheron so he will bug his nearest neighbor.

It would be nice if Acheron attacked whichever civ attacked him :D
 
well, I agree that there would be unintended consequences, and in MP someone could be a douche and send a warrior to Acheron so he will bug his nearest neighbor.

It would be nice if Acheron attacked whichever civ attacked him :D

or....he teleports to that civ's capital.:mwaha:
 
which version of Rife does that? also, what music goes along with it? :D
 
All of them since last April Fools. So a while now. It's extremely hardcoded, and will trigger anytime the date is April First. Even if you change the menu theme, it will still show. :D

And it's a mix. Starts out with the standard menu theme (at least, the old one, for the old RifE menu), and then after a few seconds starts playing "Never gonna give you up" by Rick Astley.

Rick Rolled a large portion of RifE players that day... Fun times. :D
 
For the next change to unit art, I propose incorporating esvath's civ-specific adepts, in case that's not already planned - some of them (the Sidar ones?) are already in use, if I'm right. I've come to prefer RiFE over Wildmana, but it still hurts to use generic mages when I've become accustomed to having Blood Witches and the like :(
 
I can see the reasoning behind that - thanks for the quick response! It was mostly an issue of better model quality, if you can believe me about this ^^
 
We use some of them. I simply have issues with making all arcane units female, dressed in revealing outfits.

I honestly have never seen more than two female adepts....and there are 20 civs or so? Mission accomplished Valk.:lol:
 
Ljos, Svart, Elohim, Grigori, Kurios, just off the top of my head. ;)

I just thought of something Valk(a momentous occasion indeed:lol:); there could be a random gender promo put into the game which determines which graphic each unit will use. It would work pretty much like the hamstalfar nations random elven graphic, but it will only be given to adepts. The civs would have a preference towards one adept gender over the other; 10-20% of female with most civs who use male adepts currently and 70-80% of a female adept with civs that have predominantly female units like the svaltafars for instance' that way there would only be infrequent uses of the female models while still having the models show up occasionally.
 
Good grief, there are bigger fish to fry. ;) My two cents is fully behind Valk's decision. Move along, nothing to see here, people. :lol:
 
The issue then is we need two good units, that look similar (would expect male and female of the same role to at least be in the same style). Not likely to happen.

Could I have a link to the female models? I'll see what I can get for the male adepts once I know the bar set by the the female models.:D

edit:errm...actually could someone just post the models so I don't need to download a 400Mb file for 10nifs...of course the textures would also be handy.:D
I agree with wodan and flame also though; this should be put off untill the big issues are dealt with.:goodjob:
 
I actually am rather fond of the Enraged Super-Bad promotion idea. Having them run out and only kill 1 unit, then come back.

There are a few approaches you can use to prevent the AI from activating your friendly neighborhood Nuke. First is to just tell the AI flat out that they aren't allowed to attack the Big Bad until they have sufficient force to win (and then requiring them to stay there for that win). Not so fun writing things to force the AI though.

Another is to have making an attack against a Big Bad and losing result in the spawning of a "Princess in Peril" unit in your capital (or Kingdom's Treasury if you prefer. I'll just call them Curse Marks for now). When the Super-Bad breaks leash, he bee-lines for a randomly selected Curse Mark from all those within certain ranges of himself (if any are within 2 turns, he chooses among those. If not, he checks all within 3-7 turns. If none, check 8-15 turns....).

With this method, the pain is dealt to those who angered the beast, and just happening to be the closest to the beast doesn't force you to be the one he tries to take out (to an extent).


Easiest way to link the Curse Mark to the beast is to make it a slave unit to the beast (non-aggressive/universal like treasure chests for equipment promotions). Then when that particular Super-Bad dies, you lose your Curse Mark, and if there are multiple Super-Bads enraged at a time, only the one(s) that YOU enraged comes after you.

Having a Curse Mark in one of your cities (not just in the capital, no moving palace to avoid the consequences...) causes units you build to have a (somewhat low) percent chance of being created with a "Marked for Death" promotion. When the Super-Bad enrages, he will only stop the rampage and go back home after killing a unit with such a promotion. This allows you to park a Marked for Death unit just outside of the Super-Bad's leash range (between you and him) as a "virgin sacrifice" to keep him contained if you are really afraid of the consequences.
 
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