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Is Rome II Total War worth getting?
Depends on the price.Is Rome II Total War worth getting?
IMO, it's the best Total War game. Started pretty weak, but the latest version have really filled up the game and corrected the initial problems.Is Rome II Total War worth getting?
Can You build any deck You want or is there a system of buying / trading / getting cards ? I'm a long time player - I got back to MTG recently - this January when Theros was released. I haven't played online before.
I guess Arena is a bit "flashy" but it's not that obtrusive imho.
btw. wanna play sometime ?![]()
Are you playing SSF? If so, getting to T14s is a great achievement. If you are playing SC then you should be able to find the gear you need. I was lucky this league. Not only did I farm three OG 6 links, but I dropped a corrupted 6 link chest in the Acts that is suited to melee and was colored two of each. I filled it with AW and AP totems and support. My tree is not great, but I'm playing scion for the first time so that is to be expected. I've been tempted to start anew with a duelist, but the thought of leveling once more keeps me from doing that. We'll see.
Yeah, if you want to play constructed formats (e.g. standard, modern, vintage), you have to get cards by either buying and opening packs (whether just cracking them or playing limited with them) or trading with other players usually using the in-game currency, which can either be purchased or won as prizes in events.
I haven't been playing much magic online recently (I've been doing it in the flesh as my LGS is just about allowed to remain open, woohoo!), and when I do play online I stick to limited formats, particularly Cube.
This is kindof what happened when the Khwarezmians fled west from the Mongols and eventually took Jerusalem from the weakened Crusader states.The habit of AI's fleeing before you if they know they can't win gets really annoying really fast. Rather than defending their city in a glorious 300-like last stand, the AI will pack up its army of crappy spearmen and go invade a neighbor, taking a weak border city. The invaded AI lacks the resources to to reclaim the lost city thanks to the army+garrisson and having been deprived of a lot of income, slowly collapses before it too flees from an attacker and invades someone else.
This is a major problem in the Middle East as there are a lot of one or two city factions.
Is this like vanilla!Civ4 being worse than existing Civ3 but beign eventually redeemed as the engine on which to run Fall from Heaven?If you want to play Rome II seriously, install the Divide et Impera mod. It's a must-have that completely saves that game.
In what dimension is Civ4 inferior to any other Civ title ?Is this like vanilla!Civ4 being worse than existing Civ3 but beign eventually redeemed as the engine on which to run Fall from Heaven?
In what dimension is Civ4 inferior to any other Civ title ?
In what dimension is Civ4 inferior to any other Civ title ?
Takh did explicitly compare vanilla Civ 4 to existing Civ 3, so presumably Civ 4 on release worse than Civ 3 with all its expansions? Probably not a fair comparison but also not necessarily wrong.
This.If you want to play Rome II seriously, install the Divide et Impera mod. It's a must-have that completely saves that game.
Well, I cannot really argue with that not because that is correct, because from civ 1 till 5, civ 3 is the only civ I haven't played yet. I don't know in what sense civ 4 vanilla is more inferior to civ 3, given how we handle siege unit is disastrous by default, it needs mod to finally fix this, but the diplomacy, the religious system and alliance, and how all of that is backed up with the backing unique unit, I cannot see how it's inferior.
Let me summon @aelf , I really love to hear his opinion regarding this (sorry to drag you here).
Idk I barely remember Civ 4 vanilla. I mostly went back to playing Civ 3 until about the time Warlords came out.
A bit of an essay here, sorry, but once I started thinking about it, my fingers kind of took on a life of their own.I wouldn't say Witches are overpowered. I mean, the base classes don't really mean anything in PoE beyond what Ascendancies you get so considering any of them OP is kinda wierd, but even if we're looking at Ascendancies, Necromancers probably are too good, but Elementalist is awful outside of 1 build (golems) and Occulist is decent but nothing special. The base class with the best set of Ascendancies is probably Shadow, with both Assasin and Trickster being incredible, and Sabouter being very niche, but really good in that niche.
That said, spellcasting is generally better than melee (at least targetted melee, slams are good), but that's independant of class. You can have a melee witch, a ranged duelist and a spellcasting marauder (and there are fine builds for all of those....).
I do find melee a lot more fun to play. With the ranged character, I don't even get to see the bad guys some of the time; my fireballs go sailing off into the darkness, I think until they hit a piece of terrain, and sometime later I find charred corpses and piles of loot waiting for me. On the wide-open maps, you can stand at the spawn point, fire barrages of fireballs in every direction, and clear ¼ of the map without moving an inch. It's effective, but kind of dull. If I were playing for money, or something, it'd be awesome. As a game that I'm playing just for fun, it's kind of anti-climactic.As a dedicated true melee player (hit them with a sword or ax) ranged play is certainly easier from what folks say.I'm trying a scion this league and taking both jugg and slayer ascendancies. With OG I can run reave which seems pretty potent at level 70. She is still squishy at 2600 life though and I have to use instant flasks to keep her alive. Standard still draws me back and I've rebuilt my atlas to Awakener level 7. What's nice there is that I get to run all my delirium maps and blight maps and farm T14s and 15s and kill metamorphs for loot! I rebuild one or two Standard guys each league with a new tree and better gear from the last temp league. I can even afford to buy fabulous gear there with everything I've accumulated.
Well, I cannot really argue with that not because that is correct, because from civ 1 till 5, civ 3 is the only civ I haven't played yet. I don't know in what sense civ 4 vanilla is more inferior to civ 3, given how we handle siege unit is disastrous by default, it needs mod to finally fix this, but the diplomacy, the religious system and alliance, and how all of that is backed up with the backing unique unit, I cannot see how it's inferior.
Let me summon @aelf , I really love to hear his opinion regarding this (sorry to drag you here).
I was never very good at Civ 3 but I did play it for some time. I was still a teenager back then.
My impression is that Civ 3 is more difficult than Civ 4 in general. I knew that there are some tricks that can make it ridiculously easy later in the game (e.g. artillery spam), but I remember the AI's bonuses as being more brutal and the RNG with strategic resources being more unforgiving. I also remember the AI being more hostile and meaningful alliances with them practically non-existent.
All those things gave me the impression that Civ 3 was a game with fewer dimensions - you had to play a certain way or lose. In Civ 4, there were quite a few strategies that were viable at higher difficulties, even if one ended up still being the strongest (mostly likely a form of ICS and cottage spam). It was an easier game overall, but more enjoyable IMO.