1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Influx of New Info

Discussion in 'Civ5 - General Discussions' started by TheMarshmallowBear, May 11, 2012.

  1. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

    Joined:
    Aug 12, 2010
    Messages:
    14,386
    I'm pretty sure the reason that siege weapons can't take cities is because they are seige units, not because they do ranged damage. The design intent for city-taking seems to be that they want you to bring more than one type of unit to a siege. If the battering ram is good against a city, they will want you to bring a warrior or swordsman along too to capture it.
     
  2. Ulthwithian

    Ulthwithian King

    Joined:
    Apr 25, 2012
    Messages:
    733
    Eagle: Well, I believe the exact opposite. The reason that all (current) Siege units cannot take cities is because they are all ranged. This parallels the Naval issue: the reason that all (current) Naval units cannot take cities is because they are all ranged. (We know the latter changes in G&K.)

    I understand the design intent, but I think that the design intent for the Huns is to use Horse Archers and Battering Rams, not Horse Archers, Warriors, and Battering Rams.

    Consider that, due to the UU replacement, your argument basically boils down to 'hope for Iron near your spawn point, or rely on Warriors to take cities' until you Research Pikemen, which incidentally takes longer than vanilla.
     
  3. AriochIV

    AriochIV Analyst

    Joined:
    Jul 25, 2006
    Messages:
    5,617
    Location:
    San Jose, California
    The PAX demo video showed the tooltips for Carthaginian and Hun unique units.

    I would guess that as a melee siege unit the Battering Ram can capture a city, but that's just a guess.

    Reviewing the list of known new buildings and wonders -- the press release declared 13 new buildings and 9 new Wonders, and we're just about there:

    1. Terracotta Army
    2. Petra
    3. Great Mosque of Djenne
    4. Neuschwanstein Castle
    5. Leaning Tower of Pisa
    6. Alhambra
    7. CN Tower
    8. Hubble Space Telescope

    1. National Intelligence Agency
    2. Police Station
    3. Ceilidh Hall
    4. Mayan Pyramid
    5. Coffee House
    6. Amphitheater
    7. Shrine
    8. Constabulary
    9. Bomb Shelter
    10. Cathedral
    11. Mosque
    12. Pagoda
    Plus the Great Firewall, which is either a World Wonder or a National Wonder. So there's only one building left.

    Just one (building or wonder) and one unit left. Even odds which one is the Byzantine second unique.
     
  4. snipperrabbit!!

    snipperrabbit!! Deity

    Joined:
    Nov 23, 2006
    Messages:
    3,396
    Will it be surprising if we get :
    Ethiopian Stele ?
    Byzantine Cataphract ?
     
  5. AriochIV

    AriochIV Analyst

    Joined:
    Jul 25, 2006
    Messages:
    5,617
    Location:
    San Jose, California
    That's right... I forgot about Ethiopia. So unless one or both of the uniques for Byzantium and Ethiopia are improvements, both the unknown building and the uknown unit must be uniques.

    That's good for folks hoping for a Cataphract... hard to imagine Ethiopia getting a second unique unit.

    Alas, no Explorer...
     
  6. AbsintheRed

    AbsintheRed Deity

    Joined:
    Jul 27, 2009
    Messages:
    8,218
    Location:
    Szeged, Hungary
    I'm not sure whether Firaxis counts the national wonder(s) into the 13 buildings
    So there may be 2 unknown buildings left

    EDIT: This also means, that if they do count national wonders, then the Great Firewall have to be a world wonder
     
  7. TheMarshmallowBear

    TheMarshmallowBear Benelovent Chieftain of the BearKingdom

    Joined:
    Dec 27, 2006
    Messages:
    7,276
    Location:
    Inside an Ikanda.
    I'm assuming Great Firewall IS a World Wonder.. I mean, it's not only using the phrase "Great" but it's kinda strong, stopping civs from stealing techs from you? I mean, really.

    Besides.. each and EVERY national wonder requires a certain building in every city (Oxford = Unis, National College = Libraries, Market = National Tresaury, etc.)
     
  8. AbsintheRed

    AbsintheRed Deity

    Joined:
    Jul 27, 2009
    Messages:
    8,218
    Location:
    Szeged, Hungary
    Yeah, I tend to think the same
    But then we still don't know whether national wonder(s) count into the 13, or not
     
  9. Louis XXIV

    Louis XXIV Le Roi Soleil

    Joined:
    Mar 12, 2003
    Messages:
    13,579
    Location:
    Norfolk, VA
    It's a melee unit of a bunch of infantry carrying a battering ram. They're essentially like the Mandekalu Cavalry. A Horseman upgrades to that just fine. So I wouldn't say it's really of a different type.
     
  10. seasnake

    seasnake Conquistador

    Joined:
    Apr 21, 2006
    Messages:
    1,875
    Location:
    California, United States
    Possibly though Stele is a UI, and I don't think that would count, kind of like the Moai?
     
  11. MadDjinn

    MadDjinn Deity

    Joined:
    Jan 28, 2011
    Messages:
    4,554
    It says Siege unit that performs melee attacks, rather than Melee unit with Siege bonus.
     
  12. AbsintheRed

    AbsintheRed Deity

    Joined:
    Jul 27, 2009
    Messages:
    8,218
    Location:
    Szeged, Hungary
    Arioch, your Gods and Kings info page looks better and better every day :goodjob:

    EDIT: one minor thing: the UA of Ethiopia is Spirit of Adwa, not Adawa
    "Adwa (also spelled Adowa, Aduwa, or Adua in Italian) is a market town in northern Ethiopia, and best known as the community closest to the decisive Battle of Adowa fought in 1896 with Italian troops. Notably, Ethiopian soldiers won the battle, thus being the only African nation to thwart European colonialism."
     
  13. AriochIV

    AriochIV Analyst

    Joined:
    Jul 25, 2006
    Messages:
    5,617
    Location:
    San Jose, California
    Thanks for the correction.
     
  14. AbsintheRed

    AbsintheRed Deity

    Joined:
    Jul 27, 2009
    Messages:
    8,218
    Location:
    Szeged, Hungary
    Also, Uluru was confirmed as a natural wonder
    IIRC Pouakai even spotted it on one of the screenshots, although I don't remember which was it
     
  15. Pouakai

    Pouakai It belongs in a museum. Moderator

    Joined:
    Jun 16, 2010
    Messages:
    7,151
    Location:
    Aotearoa
    Uluru was in the IGN Video, here's a pic:

     
  16. AriochIV

    AriochIV Analyst

    Joined:
    Jul 25, 2006
    Messages:
    5,617
    Location:
    San Jose, California
    I see it in the video, but where is it confirmed that it's Uluru?
     
  17. Pouakai

    Pouakai It belongs in a museum. Moderator

    Joined:
    Jun 16, 2010
    Messages:
    7,151
    Location:
    Aotearoa
    It's assumed by the fact that Uluru has been mentioned prior (In the accidental patch) and it is different from anything else ingame thus far. And to be perfectly honest, what else *could* it be?
     
  18. AriochIV

    AriochIV Analyst

    Joined:
    Jul 25, 2006
    Messages:
    5,617
    Location:
    San Jose, California
    Can I screw with the politically correct people and call it "Ayer's Rock"? :D
     
  19. AbsintheRed

    AbsintheRed Deity

    Joined:
    Jul 27, 2009
    Messages:
    8,218
    Location:
    Szeged, Hungary
    And the 4th from the accidental patch is Sri Pada (besides Sinai, Kailash and Uluru), altough there was no actual evidence for that one in GK yet
    There is a really good chance that's included too, and I really hope for Titicaca and Everest as well. Those 2 were meant to be in vanilla CiV after all
     
  20. SomethingCronic

    SomethingCronic Chieftain

    Joined:
    Jun 27, 2007
    Messages:
    85
    Location:
    London
    Does anyone know/taught this as Uluru outside of Austrailia? In England it's only ever been known as Ayers Rock AFAIK.
     

Share This Page