IOTer Diplomacy I

Same question, since I don't figure we're building factories.
 
Centrists. In every country except Turkey on the table, blue is conservative, red is liberal, and yellow is radical/far left.

Industrial and anti-industrial are mainly there to try and start campaigning on economic grounds. Industrial provinces tend to lean more towards the left, while anti-industrial leans right.
 
Labour Party of the UK

*Cough* Not England *cough*
 
OOC: My party will be for a balance between navy and army, anti-French, pro-industry and try to annex Sweden and Belgium. Mainly to keep the province that vote for me.
 
OOC: Is it possible to RP when you are the government? For example, to RP that a new factory has opened or something like that?
 
You guys know how I have a deathwish?

Austria - Christian-Socials
 
You guys know how I have a deathwish?

Austria - Christian-Socials

Finally! :goodjob:

Of course, AA and christos are probably the least likely of all to adhere to Sharp's theory. :mischief:


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On an unrelated note, I made an electoral map for your electoring pleasure.
 

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Question. Now that non-supply center provinces matter to some degree, does that mean we can actually captures them? I'm leaning yes, as one of my parties is "Annexationalist" on Albania, a non-supply center. The only other unowned province this would apply to would be Naf I believe.
 
You can get them in various forms of Dip just by moving through, but they only matter in fog of war games for LoS into neighboring stuff and when you want the map to look pretty.
 
Yeah, any province becomes your electorally when you move a unit onto it. That includes other people's non-supply centre provinces and the two neutrals.
 
shouldn't elections be at the end of every year rather then each turn.

I think that would make far more sense as in the board game diplomacy that is when territories are actually transferred.
 
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