Pax Communisma
Chieftain
I hate how this game always ends in some degree of economic collapse. Folks buy properties and decrease the amount of cash in the economy; properties generate no net revenue for the economy. Everybody doing this leads to economic collapse.
I was thinking a somewhat good way of ameliorating this (i.e. having properties yield some sort of "social surplus") might be as follows: when a player lands on Free Parking, that player receives a fraction (say, 10%) of the total RENT value of all his assets.
Does this sound good? I haven't play-tested it yet, and I don't know if it's really all that great for regular Monopoly, but I think it'd be great for Riskopoly (Google for details
).
Thanks,
Pax
I was thinking a somewhat good way of ameliorating this (i.e. having properties yield some sort of "social surplus") might be as follows: when a player lands on Free Parking, that player receives a fraction (say, 10%) of the total RENT value of all his assets.
Does this sound good? I haven't play-tested it yet, and I don't know if it's really all that great for regular Monopoly, but I think it'd be great for Riskopoly (Google for details

Thanks,
Pax
