NOTE: Don't download this update unless you are not using CQUI
Ewok-Bacon-Bits updated Military Doctrines / Promotion System Rework with a new update entry:
Modular
Read the rest of this update entry...
This despite not changing any functionality is a big update as half the mod was moved around so let me know if you guys have any problems.
Because of this it won't be compatible with CQUI because the launchbar replaces it, which I think is not working completely right ATM. This has been true with the policy manager mod that I got sort of the structure from. I could add a hotkey for the doctrine screen (as it is invisible if both mods are active). I did not upload this version to steam because I think people like the CQUI mod, so I have both until it gets sorted out. I wonder if you guys are having a different experience? Does the policy manager work with both or does CQUI hide the launchbar item.
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First let me say I enjoy your concept so far!
I was unwilling to run civ without some form of UI tweak and modified your filepriority to "1" and worked great with NQEUI. It no longer showed the demographics, which I didn't care about anyways. However, everything else worked fine between the two mods.
Now, I really like utilizing Steam to keep my games and files inline usually. Is there other updates you implemented, or some issue with changing the file priority, that I should unload Steam's version of your mod until you upload it there?
Thanks for your hard work in making Civ more enjoyable!
-Mellox
- Condensed Charges instead of +4 strength on the attack has +7 strength when attacking full health enemies
- Changed Verse to versus
- Added a newline to seperate descriptions from the bonuses to make it easier to read
Ewok-Bacon-Bits updated Military Doctrines / Promotion System Rework with a new update entry:
- Added a hotkey which is 'd'
- Increased the barb limit to 140 (two doctrines) it was 50
- Compatibility with CQUI Community Edition