Hian the Frog
TR Designer and XML
Hi TR team.
I know you guys are working on CTD problem. Maybe this will help you?
I get a CTD every single time (in 4 different games now) when a city completes my Civs 2nd Bronze smith. I can build one bronze smith and I am fine, but the moment a 2nd city completes a bronze smith then the game crashes.
If I change the build order for that city to something else other then a bronze smith then the game does not crash and keeps on going fine.
Is anyone else getting a crash when they build a 2nd bronze smith? Like I say, this is my 4th game now (I gave up on the other 3 with this bug) and it happens every single time.
Yeap. Good analysis.

We know that the bronze smith is the problem. It seems that the game crashes when a civ try to build more than the allowed number of Bronze smith. Just to remember: one Bronze smith per copper ressource.
The first solution for a human player is to not try to build more than the allowed number.
When i have these CTD, i also often reload the game with the last game save and sometimes the game can be continued (as it seems that the AI recover some of its capacities to change the production in respect of the allowed number). My last game test also CTD. Nevertheless, after reloading, i was able to continue.
All in all, we are working on this bug.

Hian the Frog.