Renaissance Era
38. The Golden Pavilion (Banking, 500b, +1 culture, +2 GM, +1 gold per 2 Citizens)
###39. Torre Del Oro (Navigation, 700b, +2 culture, +2 GM, +20% gold from trade routes, +free GM appears) <<<MCI: +5 gold, + free Harbor in a city>>>
40. Florence Cathedral (Acoustics, 650b, +4 culture, +1 GE, +1 culture per Citizen, +Empire enters GOlden Age) <<<MCI: +1 faith/culture per 2 Citizens>>>
###41. Kronborg (Astronomy, 400b, +4 happiness, +2 culture, +9 defence, +1 GM, +Caravel spawns near the city, +15% gold from Trade Routes, R: City must be built on the coast)
42. Changdeokgung(korean_Wonders_pack) (Printing Press, 450b, +3 culture, +3 gold, +3 science, +2 production, +1 GA points, 1 free GP of choice)
43. Gripsholm Castle (Printing Press, +1 Pop in every city, +2 food for every lake tile worked by the city, R: City must be built near a source of fresh water)
44. Wat Arun (Economics, 450b, +2 culture, +2 GA, +empire enters a Golden Age)
45. Santa Maria delle Grazie (Acoustics, 450b, +5 happiness, +2 culture, +1 GA, +1 artist slots)
46. The Matterhorn (NW) (Acoustics, 450b, +2 happiness, +4 culture, +3 science, + 1GA)
###47. Tahrir Square (arab_spring_wonder_pack) (Archeology, 750d, +2 culture, +1 GS, +15 happiness with Freedom social policy)
48. Martyr's Square (arab_spring_wonder_pack) (Military Science, 1250b, +1 culture, +1 GA, +20XP for land units trained in this city)
49. Pu'ukohola Heiau (Acoustics, 450b, +2 culture, +20XP for land and sea unit trained in this city, +land units trained in this city receive Amphibious promotion, +3 culture from all Sea resources worked by the city, R:City musr be built next to the coast)
###50. Haji Ali Dargah (Navigation, 625b, +2 culture, +2GE, +20% gold from Trade Routes, +2 gold from Sea tiles, R: City must be built on the coast.)
51. La Maestranza (Archeology, 750b, +10 happiness, +1 culture, +1 GM, +5 culture from each source of the Catle of this City)
52. Amphawa Floating Market (songkran_wonder_pack) (Banking, 500b, +2 culture, +1 GM, +1 merchant slot, +2 gold from every resource worked by the city, R:City must be built on the coast)
53. Wat Pho (songkran_wonder_pack) (Archeology, 750b, +2 culture, +1 GA, +15% food in this city)
54. St. Peter's Basilica (Acoustics, 500b, +8 faith, +1 GA, +10% faith in the city with every policy from the Piety tree)
55. Agra Fort (diwali_wonder_pack) (Gunpowder, 500b, +1 culture, +150 extra Hit Points for city, +1 GE)
56. Hawa Mahal (diwali_wonder_pack) (Architecture, 625b, +1 culture, + 1 GE, +1 free GE appears)
57. Harmandir Sahib(diwali_wonder_pack) (Metallurgy, 625b, +4 faith, +1 GA, +1 artist slot, +1 culture from merchant specialist)
###58. Ait Benhaddou (Banking, 450b, +2 culture, +10 defence, +75 hit points, +1 GE, +25% gold from Trade Routes, +5 gold with Telecommunication, R: City must be built on a hill)
59. Buda Castle (Architecture, 625b, +2 culture, +2 gold, +1 GE, +2 of every yield in the Capital, R:City must be built next to river)
60. Topkapi Palace (Gunpowder, 500b, +3 happiness, +2 culture, +1 GS, +1 faith from Military buildings)