Tomoyo
Fate
lurker's comment: It may be a difference in style, and it may be a change in the times, but this is what I would do:
Spoiler :
There are two viable first moves for the worker. To the wheat or SE onto the mountain. If you go onto the mountain, you may uncover whatever is on the grassland and flood plain. I also see something in the fog in the SW fog, so settler S is the best settler move, if it moves. Of course, the rule of thumb is never to move a settler unless there are clear benefits.
If you build on the hill, you can get a 5-7 4-turn settler factory provided you mine a plain.
I have always accepted that the first scout always goes directly towards the equator to maximise the possibility of a contact. Uncovering the black next to your capital does nothing except uncover city spots, which you can probably do with your second or third warriors, if you go with what Sirian calls the "Arathorn" opening (I wonder if he still calls it that
), which is three warriors to start the game. Your first cultural expansion should uncover the general direction you send your first settler.
A point I missed was that barbs can't spawn in black. But, yeah, I meant to include that.
If you build on the hill, you can get a 5-7 4-turn settler factory provided you mine a plain.
I have always accepted that the first scout always goes directly towards the equator to maximise the possibility of a contact. Uncovering the black next to your capital does nothing except uncover city spots, which you can probably do with your second or third warriors, if you go with what Sirian calls the "Arathorn" opening (I wonder if he still calls it that

A point I missed was that barbs can't spawn in black. But, yeah, I meant to include that.