[IBT 1300 AD the Pre-flight]
Science to 50%, gpt jumps to +75 gpt.
England pays WM and 16 gold (all) for peace.
Coventry settles down, change clown to geek.
Fire a clown in Nottingham, city grows in 20 turns.
Change Warwick to library and 2 clowns to 2 geeks.
Change Hareid to worker, will abandon city next turn.
Fire clown at Norwich, city now grows in 20 turns.
Change Hastings to university (46 turns).
Change Badajoz to worker, will abandon city next turn.
Rush library at Aarhus (12 gold).
Fire geek in Vitoria, university completes in 8, not 9, turns.
Change Jaen to courthouse (80 turns).
Change Logrono to aqueduct (8 turns).
Change Valladolid to harbor (9 turns).
Zimbabwe has the best chance of building Universal Suffrage; other cities are too small.
Save to examine in CivAssist II.
427 beakers for science per turn with science at 50%; at 60% it was 495 or 497. SMethod costs the same at Medicine; 3000, so it could take 7 turns or so. Once we get Medicine, will examine this again to get SMethod in 6 turns.
Hit Enter.
Vikings and Persia have an MA on the Ottomans.
Vikings declare war on the Ottomans.
Ironclad heads to Tyre.
Vikings want to chat.
Ragnar Lodbrok wants us to join an MA on the Ottomans. Refuse, will examine later.
Salamanca harbor -> uni, 34 turns.
Badajoz abandoned.
Aarhus library -> uni, 200 turns.
Hareid abandoned.
Seville vCalvary -> factory, 14 turns.
1 1305 AD
We have some deal still in place with the Ottomans for another 11 turns. No MA now.
Worker moves
Tarzans start a new tile.
Get workers into better stacks, aim is to rail one tile per turn, best at 6 sWorkers per stack.
Auto move slaves to join other slaves.
[IBT]
England declares war on the Ottomans.
Our palace expands.
Our culture is tied with the Arabs at 5056.
Trondheim vCalvary -> factory, 12 turns.
2 1310 AD
Drop science to 40%, we still learn Medicine in 1 turn.
Worker moves
Railing and clearing jungle.
[IBT]
We learn Medicine; start Scientific Method, 9 turns at 40%.
Copenhagen university -> factory, 20 turns.
Zaragoza bank -> factory, 27 turns.
Odense university -> marketplace, 10 turns.
Norwich harbor -> uni, 50 turns.
Saved game with three different science rates, 40, 50 and 60.
40% = 377 bpt, total of 3016, 16 wasted, 9 turns total; 146 gpt.
50% = 470 bpt, total of 3290, 290 wasted 7 turns total; 78 gpt.
60% = 555 bpt, total of 3330, 330 wasted 6 turns total; 11 gpt.
Want to build embassies to keep tab on the who is mad at whom.
Will sell Medicine (a Spanish monopoly).
Will build embassies first, and then sell Medicine. Plan is to bankrupt the other civs and starve their research.
The only tech to gain is Nationalism, which allows Rifleman, but we should get Replaceable Parts (Infantry) first.
With 6 turn research possible now, even though the cash flow is poor, we should be able to be the tech leader.
3 1315 AD
Worker moves
Railing and clearing jungle tiles.
Trading
Embassy with Zululand, 72 gold.
Zimbabwe 1315 AD
Embassy with Babylon, 74 gold.
Babylon 1315 AD
Embassy with Persia, 82 gold.
Persepolis 1315 AD
Embassy with Arabia, 63 gold.
Mecca 1315 AD
Sell Medicine to Persia for WM, 129 gold (all) and 125 gpt.
Sell Theory of Gravity to Vikings for 94 gold (all).
Sell Medicine to Zululand for WM, 87 gold (all) and 60 gpt.
Sell Medicine to Babylon for WM, and 20 gold (all).
Sell Medicine to Ottomans for WM, wines and 7 gold (all).
Sell Medicine to Arabia for WM and 7 gold (all).
Do not sell Magnetism to England. She only has 6 gold.
At 40% science, with these deals, we have +343 gpt.
Increase science to 70%, +142 gpt and Scientific Method in 5 turns.
Concerned that Persia will declare war to stop payment on Medicine.
[IBT]
York university -> factory, 20 turns.
Several 'We love the Queen' days.
Teruel marketplace -> factory, 30 turns.
4 1320 AD
Worker moves
Railing and clearing jungle tiles.
[IBT]
Santander university -> marketplace, 13 turns.
Persia has learned Replaceable Parts (Infantry)!
5 1325 AD
Worker moves
Railing and clearing jungle tiles.
Trading
Persia will not trade Nationalism or Replaceable Parts. Nor will anyone else.
[IBT]
New Madrid bank -> factory, 16 turns.
Ivory City university -> factory, 30 turns.
Persia and Babylon have learned The Corporation, Zululand now knows Replaceable Parts.
So much for being the tech leader!
Military Advisor
vs. England: we are strong
vs. Vikings: we are strong
vs. Babylon: we are weak
vs. Ottomans: we are strong
vs. Arabia: we are strong
vs. Persia: we are weak
vs. Zululand: we are weak.
6 1330 AD
Worker moves
Railing and clearing jungle tiles.
[IBT]
Trade embargo against us by Persia and Arabia is over.
Persia declares war on the Arabs.
Vitoria university -> factory, 27 turns.
Alicante library -> university, 50 turns.
7 1335 AD
Worker moves
Railing and clearing jungle tiles.
With the Spanish jungle clearers, the Tarzans are almost out of easy work.
Trading
Drop science to 50%, still learn SMethod in 1, +251 gpt.
Next tech, Replaceable Parts, while we build the Theory of Evolution.
[IBT]
Ottomans want to talk.
Want a trade embargo on the Vikings. I think not.
We learn Scientific Method and begin to learn Replaceable Parts, 7 turns.
Logrono aqueduct -> factory, 22 turns.
Palma university -> harbor, 8 turns (will allow growth).
8 1340 AD
Could trade SMethod, but that allows others to build ToE. Wait.
Increase science from 50 to 70 and we learn Replaceable Parts in 5, not 7 turns.
Worker moves
Railing and clearing jungle tiles.
[IBT]
Ottomans offers 7gpt for Dyes. Wait.
Babylon offers 14 gpt for Dyes. Wait.
Valladolid harbor -> aqueduct, 13 turns.
9 1345 AD
Worker moves
Railing and clearing jungle tiles.
Trading
Ottomans will not trade for Dyes.
Babylon will offer 10, not 14 gpt for Dyes.
Sell Dyes to Arabia for 5 gpt.
Sell Dyes to Babylon for 10 gpt.
[IBT]
Babylon and Persia has signed an MA against Arabia.
Babylon declares war on Arabia.
Ottomans offer 6 gpt for Incense. Take it.
Babylon offers 14 gpt for Ivory. Will haggle.
Pamplona marketplace -> factory, 48 turns.
Vigo library -> aqueduct, 13 turns.
10 1350 AD
Worker moves
Railing and clearing jungle tiles
Trading
Sell Ivory to Babylon for 15 gpt.
Sell Incense to Arabia for 5 gpt.
Sell Incense to Babylon for 20 gpt.
[IBT]
End of Turnset Twenty five Stats:
Science: Replaceable Parts 3 turns
Treasury: 1959 gold, +143 gpt; 0.7.3
Peace with all.
42 Cities.
Military:
- 38 Workers
- 02 Archers
- 02 Spearman
- 04 Swordsman
- 02 Horseman
- 01 Pikeman
- 23 Knights
- 03 Calvary
- 08 Catapults
- 02 Canon
- 01 Galleon
- 16 Medieval Infantry
Total units: 102
vs. England: we are strong
vs. Vikings: we are strong
vs. Babylon: we are weak
vs. Ottomans: we are strong
vs. Arabia: we are strong
vs. Persia: we are weak
vs. Zululand: we are weak
Current Builds:
- Factory [11] (New Madrid, Trondheim, Copenhagen, York, Seville, Ivory City, Zaragoza, Pamplona, Vitoria, Logrono and Teruel)
- Library [9] (Lugo, Nottingham, Coventry, Warwick, New Newcastle, Oxford, Cadiz, Alcorcon and New Stavanger)
- Temple [1] (Zamora)
- University [11] (Barcelona, Reykjavik, Almeria, Hastings, Oslo, Merida, Salamanca, Murcia, Aarhus, Norwich and Alicante)
- vCalvary [1] (Toledo)
- Cannon [1] (Valencia)
- Marketplace [2] (Santander and Odense)
- rMusket [1] (Liverpool)
- Courthouse [1] (Jaen)
- Aqueduct [2] (Valladoid and Vigo)
- Harbor [2] (Palma and Cordoba)
And the save is
>>HERE<<.