Aye, that was no complaint, just saying that since there was no borders on it there was no way to tell if they looked good or not. 
@Masses: No 2px borders on a detailed map!!

@Masses: No 2px borders on a detailed map!!

Aye, that was no complaint, just saying that since there was no borders on it there was no way to tell if they looked good or not.
@Masses: No 2px borders on a detailed map!!![]()
The map is designed for realism, not being able to see small islands by artificially growing them.
So in order to achieve some sort of geographical realism we have to give up the ability to have an effective ability to launch operations to gain control of these islands(or at least see who the hell owns them) which is strategically and historically realistic.
I can see the most strategically important fine.
Then I suppose to you the only important islands are Samoa and Hawaii, because the rest are just tiny black dots.
- Most tiny islands, with few exceptions, are not strategic.
- The style of the map you're arguing over is obsolete and you're wasting your time.
- When it's done every island will have a white core. If you can't be bothered at that point to zoom in and check its color in paint if you're really curious, that's your own problem.
1) Many tiny islands are strategic or there wouldn't have been the great pacific game over control of them in the late 19th century and early-mid 20th century, not to mention the great wealth of Caribbean islands brought in the 16th century+
- A) Contributed exceedingly little to any strategic concerns until 1940, half a century+ later, never producing anything valuable = not strategically important. B) Whoop de doo, hardly anybody plays Renaissance or imperial era games anyway, and even if you were to, odds are a city will be dropped onto the island and declared an EC, meaning you can see it anyway. Or you can zoom in or study a real map. Imagine that. Getting out of something what you put into it? Isn't that just the craziest thing you've ever heard?
- Obviously you enjoy wasting your time talking about something nobody is ever going to use anyway.
- Yes, because the Gilbert Islands will define the future of a nation, and must therefore be made each the size of Rhode Island so people can see them because doggone it, nobody can be bothered to investigate things when planning the future of a nation. Like all those islands that are too small to be visible on any map! Planning should take 5 minutes or less for everything!
Even if we take your argument that the "map shouldn't be what the game is based around"--it's not, because the vast bulk of the places you're championing the necessity of aren't important in any time.
So NK, are we ever going to see one of your historical maps past 900 CE?
Moreover, anyone else can do them