Eh, as a person from outside of America I don't consider any particular Native American tribe as necessary in the game. I just expect one obligatory native civ from North America to represent I hate this word this entire cultural area and for Firaxis, US company, to not be accused of racism. Anyway, my favourite new NatAm civ would be Muscogee.
Muscogee/Choctaw I think also has room for mechanical differentiation from the Cree. Certainly moreso than the Sioux or Iroquois. But I think we will likely only get one US tribe and for purposes of map filling I think the Navajo or Shoshone are most likely.
Which, to set the tone for this response, yes I get the overwhelming impression that the devs are trying to fill out the map as much as they can. The Cree and Canada filling out the American North. The Mapuche vicariously repping Chile and Argentina. Georgia. Australia and the Maori. Even the choice of Hungary over Austria.
It's not an unreasonable standard set by the developers because given the audiovisual richness of the art design, filling gaps on the map forces the devs to consider different cultures to pull from. It overall makes for a much more diverse roster.
Debatable. I guess you view Vietnam as less unique because of its cultural and geographic proximity to China, but you could say similar thing about Burma and its cultural and geographic proximity to India and Khmer (and Burma is culturally much closer to Khmer than Vietnam).
Also, Vietnam has around two times longer history, has clearer gameplay focus (hardcore military defense tactics), is more known and memetic, has
great female leader candidates

and has history of spectacular underdog victories against major empires (China, Mongols, France, US).
So I wouldn't say Burma is obvious choice here. I'd say instead:
either Burma or Vietnam is necessary
I don't place much stock in memes, and honestly I get the overwhelming impression that Vietnam, like Cuba, like USSR, has been mostly built up due to its comparatively recent juxtaposition as a U.S. enemy. I think that has to some extent artificially inflated its importance in the eyes of players. I will say, however, that Burma has two things Vietnam does not:
* An obvious and regionally iconic/influential UB in the paya. Vietnam doesn't have a clearly iconic UB.
* Virtually no geographic overlap with Khmer. If we didn't have Khmer, Vietnam would be a strong contender, but as observed gaps seem to be taking priority.
I will acknowledge that as a counterpoint, Vietnam would undoubtedly sell well. Between the memes and larger playerbase identifying with them culturally. So it may be closer than I want it to be, but a game with Vietnam but without Burma or at least Siam would feel incomplete. Whereas I cannot say the same for the reverse.
Who knows, maybe both Burma and Vietnam are planned. I would actually prefer both over Siam. It would balance out Southest Asia much better geographically and culturally.
You know, I generally agree that it'd be awesome to see Swahilli in game, I just wanted to mention that
Swahilli city states existed for two thousand years before Omani invasion, which was long after their golden ages, and were mainly African in character - you described Swahilli as if it was the byproduct of Middleastern colonization on African coast

In fact, it was the misconception of European colonizers that 'Swahilli cities were founded by "white" Arabs because of course "savage" blacks wouldn't be capable of creating them'
I think you misunderstood me because we are both on the same page here. I did not intend to suggest that Swahili were a product of colonization, and thought I made clear that their success as the "core" of the Omani empire really had little to do with Omani influence. The trade infrastructure was already there.
In Civ V, I would have campaigned for the Omani, because that game was about imperial conquest. But now that VI has decided to be about culture, Omani feels a bit samey compared to Morocco and the Ottomans. Whereas the Swahili fit right in alongside the Mapuche and Scythia. So I'm greatly hoping that this will happen in expack 3.
Saying Bulgaria would 'struggle to differentiate itself against Hungary' is like saying America has 'strong cultural identity but would struggle to differentiate themselves against Mexico'

These are very different civilisations. Same with Armenia and Georgia. Personally I'd love to see both Bulgaria and Armenia in game, but I'd say their chances are almost nonexistent for civ6, especially Armenia. Maybe in civ7.
Let me clarify. Obviously there is a cultural case to be made for both Bulgaria and Armenia. But again from a geographical map filling aim with a finite amount of slots and resources, I get the impression that the devs chose the strongest option between Bulgaria and Hungary for the Balkan/Danube region, and similarly between Georgia and Armenia for the Caucasus region. I think in a world where development continued for another couple years beyond a third expack both would be highly likely to appear, but we just don't know where the devs decided to stop.
Furthermore, Bulgaria is obviously culturally distinct, but mechanically it begs to be very similar to Hungary. I'm just not sure where to find differentiation where many of its iconic features are just Bulgarian equivalents of the same thing.
And by the way, in my opinion Italy is by far the most 'necessary' civ right now, far beyond Swahilli, Vietnam or Burma. Come on, how can so great and infuential civilizaiton of world history still not be present in civ series because partial geographic (and completely not cultural) overlap with Rome?
I'm sorry but Italy is absolutely not synonymous with Papal State and I'm pretty sure a lot of people would be very disappointed

I have a question - why can't Italy get the same treatment as Greece or Maya and simply be presented as a single, united civ despite IRL being divided between numerous states in its golden ages? It makes no sense for people being fine with this anachronic unity of Greece in all civ games but suddenly be very nitpicky "oh wait Italy can't be united, it was
city states". In fact, I'm pretty sure most Italy fans would prefer Italy this way.
Just make Italy civ consist of all medieval/early modern/modern Italian cities not overlapping with Roman city names, with its capital probably being not Rome due to overlap but instead Florence or Milan, give it Lorenzo di Medici or Caterina Sforza or my favourite Matilda di Canossa as leader and it'd be perfect representation
I hate this word.
Check out my proposed Italy thread in ideas and suggestions. Basically the problem is that all of the single leaders who ruled Italy were either not Italian, ruled it before or after it's heyday, or didn't really rule it at all. No single leader feels satsifying. And I don't believe any two leaders would capture the feel of Italy either.
My solution is to just accept Italy as an evolution of the Venice concept, as a collection of independent city states that you can puppet from a central city state. And the only city state that makes sense as a long term "puppeteer" of Italian culture is the Vatican, since it served as the legitimizer of the secession of both the Lombard and Norman Italian city states, and is now currently the cultural heart of Italy.
Personally I still think Inuit and Siberian natives are the dumbest civs ever proposed by civ fanbase, proposed mainly because of obsessive 'filling all gaps on the map' and 'we need snow civ', in spite of them in general being the last people of the planet Earth that could honestly be described using even the most generous definition of the world 'civilization', and in spite of fact that they are proof of why homo sapiens simply cannot natively develop urban society in tundra. The day we see Inuits as civ next to Rome we may as well add Djibouti, Texas and Liechteinstein as separate civs, and each of those would still make more sense having the same status as Rome
Meh. I don't disagree, but it is indisputable that between igloos and kayaks and Nanook an Inuit civ would be extremely easy to implement.
I do agree that neither civ fits with the current idea of civs. But there has been a lot of discovery into prehistoric tribes, and players have been clamoring for a prehistoric period. If indeed the devs want to expand early gameplay, I think the door is open for the Inuit/Sibir for a small expack. Again, especially given how popular both civs were in CBR.
, I'd love to see them too. Obligatory regretful mention of how we'll never get Tibet because Firaxis want Chinese money.
I can conceive of the devs releasing one or two controversial DLC civs and just region limiting the release. Unlikely, but come on it's Tibet we need to have hope in something.
Ultimately I think the political complication of Tibet or the Vatican is not on the same level of Israel. China wouldn't go to war with anyone over a Tibet civ, it would just censor the game. Israel could very easily cause some kind of Islamic insurgence somewhere. Does that make Tibet any more likely to appear? I don't know, probably not.
Wait, if Ireland is not 'unnecessary' despite Scotland already being here for British Isles and Celts, then it is no more 'necessary' than
Bohemia, Lithuania, Belgium, Switzerland, Romania, Kievan Rus, Hittites, Yemen, Afghanistan, Malaysia, Philippines, Colombia, Mughals, Nepal, Sri Lanka, Colombia, Argentina, Zimbabwe, Ashanti, Yoruba, Kanem, Mexico etc
Ireland is more necessary than any of those for precisely one reason. It would fill the hole left by the Celts. The Celts were always a "justification" for including something which felt Irish/Scottish in prior civ games that only cared about "empires." Now that the standard has been replaced with "enduring cultures," the Celts will probably be left behind.
Also, on principle it is extremely weird that Scotland, which hasn't been independent for centuries, got in before Ireland. So if anything blame Scotland for begging the question to begin with.
Okay, a second reason would be that Ireland has a large gamer population and would sell like hotcakes.