I did note a few other changes or oddities.
The AI have gotten a bit weird with their religions, not sure but why is the Celtic trying to spread their religion with missionaries when their religion never have any external push.
While the new espionage system seems interesting. It does seem to be even more set-and-forget then previously. Also the interaction with the city-state quests is horrible since you now need to gain all those spy points, they might scale with game speed but on deity/marathon you need 3000 spy-points to do an mission/action. So to complete the normal cs quests of around 3 actions that is a lot of points and time to get going. Previously you could get that done a lot quicker.
Do spies even level up anymore? They seem to be stuck at 1 pip forever, no matter the amount of missions I do with them.
The AI have gotten a bit weird with their religions, not sure but why is the Celtic trying to spread their religion with missionaries when their religion never have any external push.
While the new espionage system seems interesting. It does seem to be even more set-and-forget then previously. Also the interaction with the city-state quests is horrible since you now need to gain all those spy points, they might scale with game speed but on deity/marathon you need 3000 spy-points to do an mission/action. So to complete the normal cs quests of around 3 actions that is a lot of points and time to get going. Previously you could get that done a lot quicker.
Do spies even level up anymore? They seem to be stuck at 1 pip forever, no matter the amount of missions I do with them.