I don't think this patch has really done anything to move the needle on my policy selection.
Default policy tree is Progress; that is, if nothing pushes me towards one of the other two trees, Progress is the most consistent. It's not always the BEST choice, but it absolutely is always a SAFE choice.
If I'm a civ that's got a hard war focus (Aztecs, Huns, Zulus), it's almost always Authority even if I can't find anyone nearby to kill. If I'm close to a juicy target or someone that's hyper aggressive in the early game, I'm probably looking at Authority unless it's bad for some other reason. If the game looks crowded in my immediate area, also Authority.
Tradition is still my least-picked tree, as it has been even since Vanilla where it was supposedly top pick for everyone else. I only go for it if I'm a civ with a hard Great Person focus (Arabia, Korea), if my terrain looks too weak to support Progress cities and there's nobody nearby to feed Authority, or if I'm relatively isolated but with minimal land like a crappy little island or something. All it can do better now is grab land with the two settlers from +2 pop; it immediately loses its +1 culture for doing so, proceeds to fall behind both of the other policies in culture generation when it's on top otherwise, and those cities do nothing to make up for their existence for quite a long time. It's still strong, but it has more of a ramp-up time than ever before, and to me that means it usually needs a good reason for me to even look at it.