Hi. My game crashed today when i clicked Shaka's portrait at what felt like turn 20. (I made myself an account just to post this. Was a silent reader so far)
Is there any crash dump file that I can post?
I downloaded the latest beta. Deleted my year-old folder which it replaces. Then i overwrote the dll in cp1 with the one provided in the OP.
Accessed VP via "Mod" Menu. Singleplayer. Game was in window mode, I played Pacal, duel, standard speed, earth, against Shaka.
Shaka had some diplo interaction before, so loading the screen is not the cause. When i wanted to declare war, i clicked his portrait in the upper right corner.
Game crashed to desktop then without error message. Steam displayed me out of game.
Hello Rikai, welcome to the forums!

You should post bug reports on the Github issues page to ensure they're seen: https://github.com/LoneGazebo/Community-Patch-DLL/issues
I don't think aggression needs to be dialed down. At least it's too early to tell, sample size is still very small.
I am actually shocked at how far ahead I am at this stage of the game, especially considering my civ. I thought my start with 2 ancient and 3 classical wonders was good, before I built 5 Renaissance wonders (could do even more if I really wanted to). I also not only have the single biggest, but the 2 biggest cities in the world, and I have near permanent golden ages. Then again, I have virtually no army and China could roll me any time they wanted. Guess she's just extremely pacifistic, never declared war despite being hostile the entire game.
On another note, I can't help but feel that something is fundamentally wrong with the tactical AI in last couple versions. It's been ages since I've seen an AI conquer a city or even have a war score of more than 3. Anyone else?
In this game for example, on the other continent, Augustus' army (the entire game, I believe) has been more than big enough to steamroll Suleiman completely, or at the very least conquer some of his cities. He's been at war with him at least once, but never achieved anything. I didn't pay much attention to them tbh, but I've seen the same thing in all my recent games.
For the next version, I've sent a pull request just now to make the diplo AI significantly more likely to make opportunistic DoW's against weak competitors (or under a few other circumstances). If the issue persists the problem is likely with the military/tactical AI.
This should also make sure they don't become too passive again. Glorious Supreme Leader @Kim Dong Un did demand it after all, and he scares me.
