This debate is not very good, there's a lack of arguments being laid out clearly and talked about in depth. BiteInTheMark is conducting himself quite inappropriately, but I see where he is coming from, and I understand the frustration. The way the Happiness system works now is unfriendly to inexperienced players and the median change didn't help whatsoever. There's a new symbol on the top bar, that is not documented and does not say anything differently when you hover it - what does it mean? I know because I read the discussions and the patch notes. Someone that was recommended VP as the ultimate Civ5 experience and just downloaded it will not. I like the idea of a slump but it hits too hard and once it hits you can't do anything about it. The "buffer" proposed before is just a finger in the dike hole, and might actually make it worse, as people said, since it would lead to people conducting bad behaviour (growth), even longer.
Especially the spiral that occurs is terrible. You should be set behind by poor happiness management, but if you fall into such a spiral it just ruins the game, and you will fall into the spiral, many many times, until you understand how VP ticks and how to avoid it. And how to avoid it isnt always intuitive. I don't really have a proposed fix (other than once again leaving my support for pure localized happiness, as suggested in the last thread), but the discussion here needs to be cleaned up. It is somewhat toxic from certain people, who needs to moderate their tone and maintain orderly conduct, but it has felt like their concerns have not really been heard and perhaps brushed over unfairly. Even if there is no bug, even if its just smoothing, there are problems, and unintuiative inelegant solutions like growth lock median feels hacky and backwards, and somewhat anti-fun. Oh well, we will see how the smoothed-scaler works, I am certain things will improve. Gazebo has never let us down in the past, even if we had rough humps sometimes.