RidetheSpiral23
C2C Map Team
- Joined
- Feb 28, 2012
- Messages
- 389
Ok. I generally find I don't need them in prehistoric (not all of them anyway), but I do need them before they go obsolete in later (but not much later) eras. As such I think they are ok where they are, though it wouldn't be a problem if thy were pushed a bit later.
*meant diety to dirty, stupid autocorrect*
Later today I'll probably get that point where i need them. I'm trying to play a game through as far as I can to check for bugs and balancing issues. It might not be a bad idea to move them back. I just feel its un-civ like not to have to battle/watch out for max population growth due to sickness/happiness.
EDIT also it doesnt seem like the AI is building enough military units in prehistoric nor are they being agressive in any way shape or form.
In fact would it not have been better if it was a list which had the civic and active flag so you could say needs "X civic active to be active" or "Y civic active to build but stays active" it would have bee more flexible.
EditWhat does the bPrereqCivic do?