Is it me or is Buffalo Horns (the last one with +1 movement) unobtainable? i'have a couple of units that have first both buffalo promotions, and even all flanking promotions, but +1 movement doesn't appear.
The AI was getting it. In tests.
G
Is it me or is Buffalo Horns (the last one with +1 movement) unobtainable? i'have a couple of units that have first both buffalo promotions, and even all flanking promotions, but +1 movement doesn't appear.
Guys only I have unhappiness due to puppets without puppets or conquered cities? Looks like EUI issue.
View attachment 493920
This resolved the issue. Thanks for being so responsive and other 'trying to not take for granted all the volunteered time that you provide' phrases.Missing character in the citybannermanager.lua file - fixed and uploading the hotfix (save-game compatible). See the link:
https://mega.nz/#F!DMsxkDYI!zSpR9CHpmAfWyIvMXaN3pw
G
The AI was getting it. In tests.
G
I confirm the problem and seeing that in 4-20-3, Buffalo Horns' s prereq has somehow changed to Buffalo Horns , I'm wondering if you weren't just a little too zealous about nerfing the Zulus, hornless Buffalos aren't going to be really as effective in battle after all.
Playing hamburger and getting two border expansion ruins is awful, I barely had access to the UA to help me with Production in the capital. Would it be possible to add an option to reject a ruin? This one harmed me, because of liberal spending on borders I barely got to Medieval and all 3 rings around Washington were filled. UA now only works for smaller cities.
Also Churches seem nice to me after the buff. I probably still won't be getting Boorudabur though.
I think Holy Law and Transcendence need a look at by the way. As it is I think there's really no reason not to take one of these, It's very easy to ball with them, taking something else instead is like upping the difficulty of the game.
Simple fix if someone needs asap, go to (2) then balance changes/units/promotionchanges.xml, ctrl F horns, change
<PromotionPrereq>PROMOTION_BUFFALO_HORNS</PromotionPrereq>
into
<PromotionPrereq>PROMOTION_BUFFALO_CHEST</PromotionPrereq>
Incredibly minor and I reported it on github in case the underlying issue affects something more important, but figure people might find this amusing.
View attachment 493941
World Congress hasn't even be founded yet, lol. Makes sense that when trading actual gold (vs gold/turn) the AI only pays the exact amount that they're willing to pay, but still funny. At 28 it's just a -3 deal value and at 26 it's "Impossible."
Question, G: Is the Community Patch DLL on the steam workshop the most current version? Basically, when is the last time the base patch was updated because the workshop version is Aug 2017? Thanks! Love your work!
Thank you! I will use the manual downloadI’ve been having issues updating the workshop one- I’ve got a pending ticket with steam but nothing on that front currently.
What about tiles under cities?Do I missunderstand something about the UA of Indonesia? There are no luxuries under Jakarta and Medan, why are there no luxuries but in Surabaya I have nutmeg? Do I have to build those Candis? Im a bit confussed...
In my game already many(6+) new city states are present. So in Industrial era I received instead 2 spies - 3 spies.
@Gazebo how will votes from statecraft policy(+Palace of Westminster) be calculated then? Will it be static(receive number of votes when unlock policy+build wonder) or dynamic(new city states added, number of votes in WC recalculated)
Just saw my first revolt while playing as Siam; is he meant to get his UA bonus for meeting them? Seems a little weird to have a city leave a Civ and immediately have that influence.