Trav'ling Canuck
Deity
- Joined
- Feb 7, 2018
- Messages
- 2,959
In fact, I'd love to see terrain have more negative influence: deserts, tundra, rainforest/jungle and swamps were practically impassable to trade unless there was a river to follow or technology improved. In addition, having a Trading Post/City in such places meant not only that Trade Routes could be longer, it sometimes meant they were possible, and it always meant that their value in goods transported went Up, sometimes dramatically - and so you get 'desert cities' like Palmyra or Petra or the Taklamakan city states getting rich off the trade that flows through them.
The treatment of desert in recent iterations of Civ baffles me. That's harsh terrain, not a highway. Same is true of tundra.
I'm also not sure where marshes provide as much food as farms.