I've seen just as much comparisons with Portugal basically obsoleting Wilhelmina's international trading ability, not that there was much to begin with.
I think that the big mistake people have with Netherlands is to consider them a trade civ, because of what they were in civ V and IV, of what they were IRL and because of the meager Radio Oranje bonus.
But for me the Netherlands are way more a city-planning and colonizing civ rather than a trade civ. The way they build their cities is much more important than how they manage their trade.
Compare the Netherlands to other well-known trade civs, like the Crees, Portugal, Victoria, Phoenicia or Mali. They have bonuses towards increasing their trade route, and the bonuses they have are quite straightforward to gain more gold.
Wilhelmina has no way to increase her trade route capacity, and half the bonuses for her trade routes are tied to loyalty, and the other one is a yield generally uncorrelated with trade: culture. Important to note: it's also from receiving international trade routes, no the Dutch actively doing trade.
On the other way, Netherlands gain bonuses for rivers, culture bomb from harbors, and their Polders require careful planning and settling. In fact, they're even discouraged to build commercial hubs: they're encouraged to build harbors (which often negate the utility of having a commercial hub), and IZ, TS and campuses take the river spots generally reserved to CH.
They're supposed to colonize foreign continents and build efficient cities, not necessarily trade. They have no bonus towards trade at all. In fact, if Portugal is putting someone on spot, it would be Victoria's England. But Portugal isn't taking the trading spot of the Netherlands, because the Netherlands never had a trading spot to begin with.
At least that's my analysis. The Dutch CUA ability is clearly geared towards city-planning, the Polders are mostly a production/food improvement before gold (a great wall can easily produce 4 gold, as much as a polder, and nobody would say that China's Great Wall is a "trade" improvement) to help you newfound city to quickly have a big population to survive foreign loyalty pressure.
And I think it's a great design! Noone could say that the Polders aren't a great improvement (even if lots would admit that the requirements are maybe too restrictive), and Grote Rivieren is extremely potent and one of the few ways to have very high adjacency bonuses for Theater Squares right at the beginning without too much investment. The only thing is that the loyalty bonuses from Radio Oranje is ridiculous (need to be pumped up at least to +4) and the culture is weak. Radio Oranje
needs to be improved, but definitely not towards trade, but toward consolidating a large, overseas empire.
So let's go for Liang la Géomètre!
Very good that way, sir (or madam)! I went with
Arpenteuse because I know what an
arpenteur is and since the new grammar reforms and the genderification of work related nouns,
arpenteuse must exist.
Arpentrice might be, also. But I agree that
Géomètre is perfect.
And yes, it's true, sometimes I see some Abilities different in French than in English... Do you think we need to send an e-mail to Firaxis France and propose them to take the translation part?