Kingdom of Scandinavia
Government: Absolute Monarchy
Ruler: King Trifus/Finmaster
Age: Early Iron
Economy: Based off of trading in the Baltic Sea Network. Trade is conducted mostly through Stockholm and Copenhagen. Largest trading partners are Finland and Bodin. Products include timber, metals, and various produce. Sheep are common in Denmark. Most people are peasant farmers, and slavery is very low-key, restricted for the nobles and warlords.
State of Economy: Growing
Army: 19,000 Infantry Well Trained [4,000 Infantry in Denmark]
Navy: 50 War Galleys, 40 Long Boats
Education: 2
Religion: Viking Polytheistic
Culture: Okay (Viking)
Infrastructure: 2
Confidence: Good
Wonders:
Notes:
Kingdom of Trondheim
Government: Absolute Monarchy
Ruler: NPC
Age: Early Iron
Economy: Based off of small farming and mining. Most people are peasant farmers, and slavery is in high use from captured men in wars.
State of Economy: Stable
Army: 8,000 Infantry Lightly Trained
Navy: 60 War Galleys, 50 Long Boats
Education: 1
Religion: Viking Polytheistic
Culture: Okay (Viking)
Infrastructure: 1
Confidence: Good
Wonders:
Notes:
Kingdom of Boden
Government: Absolute Monarchy
Ruler: NPC
Age: Early Iron
Economy: Based off of small farming and mining. Most people are peasant farmers, and slavery is in high use from captured men in wars.
State of Economy: Stable
Army: 9,000 Infantry Lightly Trained
Navy: 50 War Galleys, 20 Long Boats
Education: 1
Religion: Viking Polytheistic
Culture: Okay (Viking)
Infrastructure: 2
Confidence: Good
Wonders:
Notes:
Republic of Finland
Government: Limited Monarchy
Ruler: NPC
Age: Early Iron
Economy: Based off of trade in the Baltic Trade Network. Largest trading cities are Turku and Vaasa. Products include timber, hides, fish, gold, and grain Most people are peasant farmers or merchants.
State of Economy: Growing
Army: 7,000 Infantry Well Trained
Navy: 70 War Galleys, 70 Long Boats
Education: 3
Religion: Viking Polytheistic
Culture: Okay (Viking)
Infrastructure: 2
Confidence: Good
Wonders: Great Marketplace, Vaasa
Notes:
Empire of Karelia
Government: Absolute Despotism
Ruler: NPC
Age: Early Iron
Economy: Based off of small farming and hunting. Most people are peasant farmers or hunters, and slavery is in high use from captured men in wars.
State of Economy: Stable
Army: 10,000 Infantry Lightly Trained
Navy:
Education: 1
Religion: Viking Polytheistic
Culture: Okay (Viking)
Infrastructure: 1
Confidence: Good
Wonders:
Notes:
Kingdom of Novgorod
Government: Limited (Advised) Monarchy
Ruler: NPC
Age: Early Iron
Economy: Based off of small farming and trading. Some trade that is conducted goes through Novgorod. Products include furs and gold. Most people are peasant farmers, and slavery is in high use from captured men in wars.
State of Economy: Stable
Army: 12,000 Infantry Lightly Trained
Navy: 80 War Galleys, 60 Long Boats
Education: 1
Religion: Viking Polytheistic
Culture: Okay (Viking)
Infrastructure: 1
Confidence: Good
Wonders:
Notes:
Republic of Aquitaine
Government: Republic
Ruler: High Senator Beaumont II/Alex
Age: Early Classical
Economy: Based off of farms and some trade. A very small amount of trade is conducted through Bordeaux, which typically is with Auvergne, and through the capital headed to Portugal. Products include cattle products, wine, and oats. Most people are peasant farmers, and slavery is very low-key.
State of Economy: Prosperous
Army: 7,000 Infantry Very Trained; 2,500 Horsemen Well Trained; 20 Catapults
Navy: 20 War Galleys
Education: 4
Religion: Gaulic Polytheistic
Culture: Okay (Gaulic)
Infrastructure: 3
Confidence: Good
Wonders: None
Notes: War of Saintonge with Brittany fought to a stalemate. Bitter rivals with Brittany.
Kingdom of Brittany
Government: Absolute Monarchy
Ruler: NPC
Age: Early Classical
Economy: Based off of farms and trade. Trade is conducted through Brest and with Il Brithinegg. Products include fish and wool. Most people are peasant farmers, and slavery is very low-key. Constant wars keeps the economy motivated.
State of Economy: Growing
Army: 15,000 Infantry Well Trained; 4,000 Horsemen Well Trained; 20 Catapults
Navy: 70 War Galleys
Education: 2
Religion: Gaulic Polytheistic
Culture: Okay (Gaulic)
Infrastructure: 2
Confidence: Good
Wonders: None
Notes: War of Saintonge with Aquitaine fought to a stalemate. Bitter rivals with Aquitaine. Violent towards most of France.
Nation of Auvergne
Government: Oligarchy ruled by 5 warlords
Ruler: NPC
Age: Early Classical
Economy: Based off of farms and trade. Trade is conducted through Auvergne and along an important route to Aquitaine. Products include wool and metals. Most people are peasant farmers, and slavery is used, but not often. Trade with Aquitaine helps the economy compete with its southern neighbor.
State of Economy: Growing
Army: 11,000 Infantry Lightly Trained; 2,700 Horsemen Lightly Trained; 10 Catapults
Navy:
Education: 2
Religion: Gaulic Polytheistic
Culture: Okay (Gaulic)
Infrastructure: 3
Confidence: Good
Wonders: None
Notes: Trade with Aquitaine makes the two nations friendly. Economic rivalry with Provence.
Duchy of Burgundy
Government: Feudal Monarchy
Ruler: NPC
Age: Early Classical
Economy: Based off of farms. Most people are peasant farmers, and slavery is used, but not often.
State of Economy: Stable
Army: 9,000 Infantry Lightly Trained; 2,000 Horsemen Lightly Trained; 10 Catapults
Navy:
Education: 2
Religion: Gaulic Polytheistic
Culture: Okay (Gaulic)
Infrastructure: 1
Confidence: Very high
Wonders: None
Notes: Patriotic Peoples.
Republic of Provence
Government: Republic
Ruler: NPC
Age: Early Classical
Economy: Based off of trade and some farming. Trade is conducted through Marseilles and along an important route to Barcelona, Valencia. Most people are merchants or sailors, and slavery is never used. Trade with Valencia helps the economy compete with its northern neighbor. Products include metals, grains, cattle products, and exquisite metal and stone works. Dependent on Valencia-Naples trade route.
State of Economy: Prosperous
Army: 8,000 Infantry Lightly Trained; 2,500 Horsemen Well Trained; 10 Siege Towers
Navy: 60
Education: 2
Religion: Gaulic Polytheistic, Iberian Polytheistic
Culture: Okay (Mediterranean)
Infrastructure: 3
Confidence: Good
Wonders: None
Notes: Trade with Valencia makes the two nations friendly. Economic rivalry with Provence. Centered on the most important trade route in the world, which stretches from Valencia to Naples.
Republic of Valencia
Government: Senatorial Republic
Ruler: Consul Tiberus IV/Xen
Age: Early Classical
Economy: Based off of farms and fishing ports. Small amounts of trade is conducted through Barcelona and Valencia itself. Largest trading partners are Provence and Castile. Products include wine, timber, and wool. Most people are peasant farmers, and slavery is very low-key.
State of Economy: Stable
Army: 14,000 Infantry Well Trained; 4,000 Horsemen Well Trained; 20 Catapults
Navy: 80 War Galleys; 30 Liburnas
Education: 2
Religion: Iberian Polytheistic
Culture: Okay (Mediterranean)
Confidence: Good
Wonders: Via Valencia a Road System
Notes:
Nation of Castile
Government: Oligarchy
Ruler: NPC
Age: Early Classical
Economy: Based off of farms miniscule trade. Trade is conducted through Madrid and travels to Valencia. Major products include grain and wine. Most people are peasant farmers, and slavery is very low-key.
State of Economy: Stable
Army: 8,000 Infantry Well Trained; 2,500 Horsemen Lightly Trained; 20 Catapults
Navy:
Education: 2
Religion: Iberian Polytheistic
Culture: Okay (New Iberian)
Confidence: Good
Wonders:
Notes:
Kingdom of Murcia
Government: Absolute Monarchy
Ruler: NPC
Age: Early Classical
Economy: Based off of farms and trade. Trade is conducted through Murcia and travels to Valencia and Africa. Major products include wool and grapes. Most people are peasant farmers, and slavery is used frequently.
State of Economy: Growing
Army: 7,000 Infantry Lightly Trained; 1,500 Horsemen Lightly Trained; 20 Catapults
Navy: 120 Galleys, 80 Liburnas
Education: 3
Religion: Iberian Polytheistic
Culture: Okay (Mediterranean)
Confidence: Good
Wonders:
Notes:
Kingdom of Navarre
Government: Tribal Monarchies
Ruler: NPC
Age: Early Classical
Economy: Based off of hunting. People are very independent from government. Most people live in tribes and small villages, and slavery is used frequently.
State of Economy: Stable
Army: 5,000 Infantry Not Trained
Navy: 40 Galleys
Education: 1
Religion: Iberian Polytheistic
Culture: Great (Iberian)
Confidence: Good
Wonders:
Notes:
Empire of Portugal
Government: Despotism
Ruler: NPC
Age: Early Classical
Economy: Based off of farms and trade. Trade is conducted through Lisbon and travels to Valencia, Murcia, Africa, and Aquitaine. Major products include wool, grapes, manufactured goods (pottery, stone structures), and labor. Most people are skilled workers, and slavery is used rarely.
State of Economy: Growing
Army: 10,000 Infantry Lightly Trained; 3,500 Horsemen Lightly Trained; 20 Catapults
Navy: 160 Galleys, 80 Liburnas
Education: 3
Religion: Iberian Polytheistic
Culture: Okay (New Iberian)
Confidence: Good
Wonders:
Notes:
Empire of Rome
Government: Religious Despotism
Ruler: Prophet Archilius/josefstalin
Age: Early Classical
Economy: Based off of farms and mines within the country. Trade is not conducted, neighbors are enemies. Most people are peasant farmers, and slavery is very widely used, most slaves are from war.
State of Economy: Stable
Army: 16,000 Infantry Well Trained; 5,000 Horsemen Well Trained; 40 Catapults
Navy: 20 War Galleys
Education: 2
Religion: Roman Polytheistic
Culture: Okay (Mediterranean)
Confidence: Good
Wonders:
Notes:
Kingdom of Pediculli
Government: Monarchy
Ruler: NPC
Age: Early Classical
Economy: Based off of farms and trade. Trade is conducted through the capital and travels to Lucania mostly. Major products include wool, grapes, manufactured goods (pottery, stone structures). Most people are peasant farmers, poverty is really high.
State of Economy: Stable
Army: 8,000 Infantry Lightly Trained; 1,500 Horsemen Lightly Trained; 20 Catapults
Navy: 120 Galleys, 40 Liburnas
Education: 1
Religion: Latin Polytheistic
Culture: Okay (Mediterranean)
Confidence: Good
Wonders:
Notes:
Kingdom of Lucania
Government: Monarchy
Ruler: NPC
Age: Early Classical
Economy: Based off of farms, fishing and trade. Trade is conducted through the capital and travels to Pediculli mostly. Major products include wool, grapes, manufactured goods (pottery, stone structures). Most people are peasant farmers or fishermen.
State of Economy: Stable
Army: 8,000 Infantry Lightly Trained; 1,500 Horsemen Lightly Trained; 20 Catapults
Navy: 120 Galleys, 40 Liburnas
Education: 1
Religion: Latin Polytheistic
Culture: Okay (Mediterranean)
Confidence: Good
Wonders:
Notes:
Kingdom of Syracuse
Government: Monarchy
Ruler: NPC
Age: Early Classical
Economy: Based off of farms, fishing and trade. Trade is conducted through the capital and travels to Pediculli and Lucania mostly. Major products include wool and olives. Most people are peasant farmers or fishermen.
State of Economy: Stable
Army: 5,500 Infantry Lightly Trained; 1,500 Horsemen Lightly Trained; 20 Catapults
Navy: 90 War Galleys, 40 Liburnas
Education: 2
Religion: Latin Polytheistic
Culture: Okay (Mediterranean)
Confidence: Good
Wonders:
Notes:
Republic of Lilybarum
Government: Republic
Ruler: NPC
Age: Early Classical
Economy: Based off of farms and trade. Trade is conducted through the capital and travels to Lucania and Carthage mostly. Major products include wool and olives. Most people are peasant farmers or fishermen.
State of Economy: Stable
Army: 4,000 Infantry Lightly Trained; 2,000 Horsemen Lightly Trained; 30 Catapults
Navy: 120 War Galleys, 50 Liburnas
Education: 3
Religion: Latin Polytheistic
Culture: Okay (Mediterranean)
Confidence: Good
Wonders:
Notes:
Republic of Ravenna
Government: Republic
Ruler: NPC
Age: Early Classical
Economy: Based off of farms and trade. Trade is conducted through the capital and travels to Lucania and Milan mostly. Major products include wool, wine, precious metals and olives. Most people are peasant farmers or traders.
State of Economy: Stable
Army: 10,000 Infantry Well Trained; 3,000 Horsemen Well Trained; 40 Catapults
Navy: 60 War Galleys, 20 Liburnas
Education: 3
Religion: Latin Polytheistic
Culture: Okay (Mediterranean)
Confidence: Good
Wonders:
Notes:
Republic of Genoa
Government: Republic
Ruler: NPC
Age: Early Classical
Economy: Based off of heavy trade. Trade is conducted through the capital and travels to Provence, Valencia, Rome and Ravenna mostly, along a major trade route. Most products include olives, metals, and ships. Most people are peasant farmers or merchants. Slavery is never used.
State of Economy: Stable
Army: 11,000 Infantry Lightly Trained; 3,000 Horsemen Lightly Trained; 40 Catapults
Navy: 100 War Galleys, 80 Liburnas
Education: 3
Religion: Latin Polytheistic
Culture: Okay (Mediterranean)
Confidence: Good
Wonders:
Notes:
Republic of Venetia
Government: Republic
Ruler: NPC
Age: Early Classical
Economy: Based off of heavy trade and farming. Trade is conducted through the capital and travels to Ravenna and Milan, but also north to the German countries. Major products include olives, metals, and wine. Most people are peasant farmers or merchants. Slavery is never used.
State of Economy: Stable
Army: 12,000 Infantry Well Trained; 3,500 Horsemen Lightly Trained; 40 Catapults
Navy: 110 War Galleys, 80 Liburnas
Education: 3
Religion: Latin Polytheistic
Culture: Okay (Mediterranean)
Confidence: Good
Wonders:
Notes:
Kingdom of Macedon
Government: Religious Monarchy
Ruler: King Phillip/Dachspmg
Age: Early Classical
Economy: Based off of farms and mines within the country. Trade is not conducted, as the neighbors are enemies. Most people are peasant farmers, and slavery is very widely used, most slaves are from war.
State of Economy: Stable
Army: 18,200 Infantry Well Trained; 5,500 Horsemen Well Trained; 50 Catapults
Navy: 25 War Galleys
Education: 2
Religion: Hellenic Polytheistic
Culture: Okay (Hellenic)
Confidence: Good
Wonders:
Notes:
Athenian Confederation
Government: Republican Confederation
Ruler: NPC
Age: Early Classical
Economy: Based off of the prosperous Aegean trade. Most cities are based around ports, which lead to the Aegean world and beyond. Most people are peasant farmers and merchants, and slavery is very rarely used.
State of Economy: Growing
Army: 8,200 Infantry Well Trained; 2,500 Horsemen Well Trained; 50 Catapults
Navy: 135 War Galleys, 90 Triremes
Education: 4
Religion: Hellenic Polytheistic
Culture: Okay (Hellenic)
Confidence: Good
Wonders:
Notes:
Republic of Minoa
Government: Republic
Ruler: NPC
Age: Early Classical
Economy: Based off of the prosperous Aegean trade. Most cities are based around ports, which lead to the Aegean world and beyond. Most people are peasant farmers and merchants, and slavery is very rarely used. Population deficiency is a problem when competing with the rest of the world.
State of Economy: Stable
Army: 4,200 Infantry Very Trained; 500 Horsemen Well Trained; 50 Catapults
Navy: 155 War Galleys, 100 Triremes
Education: 3
Religion: Hellenic Polytheistic
Culture: Okay (Hellenic)
Confidence: Good
Wonders:
Notes:
Spartan Empire
Government: Hereditary Despotism
Ruler: NPC
Age: Early Classical
Economy: Based off of the farming, conquering, and taxation. Sparta is a part of the great Aegean trade network, though trading is minimal. Most people are peasant farmers or other agricultural jobs, and slavery is highly used.
State of Economy: Stable
Army: 10,600 Infantry Well Trained; 3,800 Horsemen Well Trained; 50 Catapults
Navy: 25 War Galleys, 30 Triremes
Education: 2
Religion: Hellenic Polytheistic
Culture: Okay (Hellenic)
Confidence: Good
Wonders:
Notes:
Byzantium Empire
Government: Authoritarian Despotism
Ruler: Emperor Tidus/StormBringer
Age: Early Classical
Economy: Based off of farms and great trade. Byzantine is connected to the Aegean trade network, and is one of the chief ports of the Aegean. Most people are peasant farmers or traders, and slavery is never used.
State of Economy: Growing
Army: 9,200 Infantry Lightly Trained; 3,500 Horsemen Well Trained; 50 Catapults
Navy: 90 War Galleys, 30 Triremes
Education: 2
Religion: Hellenic Polytheistic
Culture: Okay (Hellenic)
Confidence: Good
Wonders:
Notes:
Kingdom of Lydia
Government: Monarchy
Ruler: NPC
Age: Early Classical
Economy: Based off of farming and trade. Lydia is connected to the trade network in the Aegean, but trades considerably less then its northern neighbor and Athens. Most people are peasant farmers or other agricultural jobs, and slavery is never used.
State of Economy: Stable
Army: 6,600 Infantry Very Trained; 3,800 Horsemen Well Trained; 50 Catapults
Navy: 60 War Galleys, 25 Triremes
Education: 2
Religion: Hellenic Polytheistic
Culture: Okay (Hellenic)
Confidence: Good
Wonders:
Notes: