Cabledawg
King
Im playing the save and was wondering...was this map made by someone or was generated randomly by the computer?
If its random....then.....wow
If its random....then.....wow
Im playing the save and was wondering...was this map made by someone or was generated randomly by the computer?
If its random....then.....wow
Im playing the save and was wondering...was this map made by someone or was generated randomly by the computer?
If its random....then.....wow
Well, I suggested 1SW as a possible location for the second city because the capital will get it's 4th border pop to grab the stone in 15 turns, so grabbing the marble is really the only absolute requirement in my mind. But since it's still a good production tile, I figure either will work.
Second , fearless SG leader, we already have the wheel ( didn’t you noticed the road button of the worker? Shame on you.... ).
Noticed ( after 8 turns of play ) that we are in NSR. This is a nono.... revolted to Budha ASAP
I want to propose a gambit to the team.... It looks like most of the team is thinking on Oracling CoL and to buble Theo. In spite of that being a strong move, I think that we have , due to our turbinated start position, a bigger move avaliable: self research CoL, oracle Philo ( has a religion and that nice wonder that gives extra hammers to priest specialists ) and self research or bulb Theo ( I would shrine the first Prophet we got, but the second may be still usable for that ). I know that is a somewhat risky move, but good boys finish last.... and we would get 6 out of 7 religions with little effort. I really think that it is doable....
We should consider making all the religion related wonders ( AP, sankore, Spiral minaret, Sistine and the A. Wat ) and run a all religion economy ( it suits well our SG theme....)Aditionally we should get the Parthenon to boost our prophet generation ( remember: we need at least 7 of them ). For that I suggest that we make a strong prod city to crank the wonders ( remember: we have a Ind foe )... I would urge you to rethink our second city location ( I still prefer my spot.... )
IMHO we should explore the zone near that peak rice ( paddies, dear Egyptian friend ? ). It was clearly touched by human hand and the coast line does not look like a continents typical one.... I’m sure that our map manufacturer hidden some suprise in there.....
In terms of big planning, it looks that our nearest neighbours are in the north. Maybe we should push towards them to block the south for us ( the phant site and the wine site look good.... ). And we shoud think ( in the long run, of course ) how are we going to maintain everyone on Budhism when FR is avaliable ( just for avoid that, we should build the Paya and to be the first to Lib )
I know that this Asoka to Gandhi to Ramesses with Myst thing puts everyone , but Ramesses is Ind/Spi....Normal, I stayed in NSR to get the early three at best speed possible.
From here, I vote we go for the throat.
Barring losing the oracle, our next moves could be to pick philosophy, flip to pacifism, research AH, then BW, then Theology, and use the prophet to bulb civil service, rather than Theology. As long as we don't have monarchy, the prophet will offer civil service after Theology, rather than Divine Right.
Cottage up the capital, do a bit of expansion to pick up health resources, and away we go.
edit: we also need math to bulb civil service.
Interesting - didn't know Civil Service was on the bulb list for Great Prophets. Although it may well be worth a simple hand research instead?
Anyway, got it, unfortunately it's 1am and I've got work tomorrow - just off to bed. Will play when I get back tomorrow - eta for my turns - about 20 hours from now... if that's OK with everyone?
I'll contemplate the situation wrt grabbing another city after the oracle is done - musn't fall behind on the expansion... Would be in favor of sticking a city on the peninsuala to grab as many sea resources as possible - can leverage that into a whip building bonanza - then support a 'metric buttload' of specialists under caste system. Without seeing the rest of it, the spot 1 square behind the scout looks great?
Edit: Thinking about it, I'd be in favor of irrigating 1 or 2 of those flood plains in the capital - this ensures we can get some rapid growth while working all 3 of the metal plains hill tiles. We can cottage the grasslands and work those for commerce. If we want to stop growth, we could work the plains hills or run specialists. Would anyone object to that?