Python Performance and Interface Overhaul (PPIO)

Sorry combat odds still not showing :(
I'm curious, how are you trying to access the combat odds when it is not working?

I assumed it was, when a unit is selected, by holding down the right mouse button and pointing over an enemy unit.
If that is how you were doing it, and it still isn't working on the latest version... Then I'll have to figure out why the fix didn't work in your case.
 
I do that, but with left mouse button. But don't work trying with right anyway.
 
I do that, but with left mouse button. But don't work trying with right anyway.
I wonder how come we do that with the opposite buttons.
It does explain why my fix didn't work, I targeted only the button that I use, I guess I can target both.... but perhaps there's a more elegant solution to this.
I'll get it fixed soon enough.
 
I move units dragging them with left mouse button. I think you can change that in general options from Civ4, not C2c or bug options.
 
Oh, right, you have ticked the vanilla Civ option called "Right Click Menu".
I never play with that so it didn't occur to me that it might cause issues.
 
The action buttons are missing for some units, like the supply ship and subdued bear. I am running 0.5.8.0.2 and SVN 9743.
 
The action buttons are missing for some units, like the supply ship and subdued bear. I am running 0.5.8.0.2 and SVN 9743.
Ok, have you tested without the modmod on rev. 9743?
Thunderbrd made some changes in the dll affecting such things in the latest rev.
Just wanna be sure it's caused by this modmod.
 
It is not caused by the modmod, I went to an earlier version that worked and they are not there. I will go post it on the correct place, sorry.
 
Oh, right, you have ticked the vanilla Civ option called "Right Click Menu".
I never play with that so it didn't occur to me that it might cause issues.
That kind of stuff drives me batty.
 
v0.5.8.1
  • The city screen buttons just to the left of the minimap now scales and position themselves based on resolutions.
  • Minor performance gains.
Edit: @Dancing Hoskuld @Thunderbrd
What's the deal with the liberate button, why is it commented out, does it work, should I include it in the city screen?
8800_20171109000332_1.jpg
 
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Sure, but why is it commented out of C2C?
I'm not sure I'd know until we tried to let it be back in. I've always wondered how you were supposed to choose to do that without it being just a response to an event pop after capturing a city.
 
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