Pangaea
Rock N Roller
- Joined
- Sep 17, 2010
- Messages
- 6,390
For an indication of the numbers, it's common to have about half the stack consisting of siege. Lets say you attack with 20 units, you have 10 catas/trebs. Keep producing more siege. They will die. Lots. The idea is to severely damage the defenders (and remove/reduce cultural defence) with siege, and then clean up with 'normal' units. The attackers will mostly survive as they attack at superior odds, while you need to replenish siege support.
By having piles and loads of siege, you can also move on quicker from one city to the next, as you 'waste' less turns healing. Ideally you have enough siege to both take away cultural defence (city raider + accuracy promotions is great for this) and attack the city with siege + attackers.
By having piles and loads of siege, you can also move on quicker from one city to the next, as you 'waste' less turns healing. Ideally you have enough siege to both take away cultural defence (city raider + accuracy promotions is great for this) and attack the city with siege + attackers.