Random Rants LVII: wow. many anger. very whining.

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I don't think either one of those will ever happen…
 
I just now got into modding and started with improving (in my mind) the leaf techs in Beyond Earth and decided I'll try to add some new ones. The first one was a success, then I made a second one and some changes to existing techs and when I tried the mod the tech web was all screwed up. All icons but Habitation gone, and there was nothing to research. My conclusion was that there might not have been space for that particular new leaf (under Chemistry) or that some of the other changes might have caused issues. I moved building prereqs and affinity points around, changed the leaf to another stem and was greeted in game with a slightly less screwed up tech web that now oly contained stem techs.
So I stalinistically removed all traces of the second new tech I made, TXT_KEYs and all, undoing roughly half of my modding work of today. It didn't help.
I took a closer look and found the problem:
At some point my tech.xml file contained </Row> twice in a row. That was the issue. I put an empty placeholder tech under chemistry and now it works.
My modding plans for tomorrow: Restore what I created and deleted today.
 
And I purged other files, just to be sure.
 
I just now got into modding and started with improving (in my mind) the leaf techs in Beyond Earth and decided I'll try to add some new ones. The first one was a success, then I made a second one and some changes to existing techs and when I tried the mod the tech web was all screwed up. All icons but Habitation gone, and there was nothing to research. My conclusion was that there might not have been space for that particular new leaf (under Chemistry) or that some of the other changes might have caused issues. I moved building prereqs and affinity points around, changed the leaf to another stem and was greeted in game with a slightly less screwed up tech web that now oly contained stem techs.
So I stalinistically removed all traces of the second new tech I made, TXT_KEYs and all, undoing roughly half of my modding work of today. It didn't help.
I took a closer look and found the problem:
At some point my tech.xml file contained </Row> twice in a row. That was the issue. I put an empty placeholder tech under chemistry and now it works.
My modding plans for tomorrow: Restore what I created and deleted today.

I've modded the franks and jews out of EUIV once and I didn't even mean to
Modding is hard.
 
Certain Austrian fellow would agree with you for the latter, although he'd be kind of pissed about the former.
 
These posts on my Facebook celebrating the Seahawks victory are getting ridiculous. One is literally like "The Seahawks win sends a message to not only the United States but the WORLD the power of prayer!" I don't begrudge people their enjoyment of American Football, that's they're thing, but let's try to have a little perspective because really? I completely get that the US was stunned but to say the WORLD was enraptured by the Seahawks victory?

No one could care less about American football outside the US. Okay, maybe parts of Canada and maybe parts of Mexico plus a few American ex-pats dotted here and there. Maybe even one or two people with a fetish for all things American but no one else cared or even knew of the games existence. There weren't spontaneous Seahawk parades in the Sudan, Latvian's didn't burn down half their country in celebration.

At least with the World Cup, that is actually ON a world stage but to say that any American football game sends any kind of message to the world? I didn't even fully understand what the Super Bowl was until I came to the US for college and before then I genuinely thought it was a giant bowl.
 
I had a little bit of malibu in my orange juice with my SSRIs.

First time since I started taking them that my migraines suddenly came back with a vengeance.

I would be doing that again :(
 
Modding is hard.

As a "professional" modder (dunno what's a better word to use here) who's involved in one of the major CKII mods (and someone who spent years as a civ4 modder), I say this is certainly true. Between the modder drama (in large teams it really is like dealing with other people at work - you got your annoying bosses, the perfectionist workaholics who don't know how to chill, the guy who doesn't give a crap yet you still need him, etc., and then get them all into an argument and see what happens), the annoying but often vocal minority of users who don't realize you're basically working for free yet still act like entitled dicks when they don't get what they want, and all the inevitable bugs and bug testing where you'd spnd days running games just to find that all those CTDs were caused by one stupid missing bracket (in PIs case this is not helped by then act that though they are more supportive of modding compared to other companies, there's a lot of odd things about the way their games work that make modding a bit more of a chore)... modding is a very involved hobby. Actually, I find in some ways modding is similar to runnin a business, at least for CKII (PI?) mods. You got a lot of small mods that die out quickly, and then you have your big corporations mod teams that sometimes compete against each other, and if you want people to know about your mod and attract an audience you need to know how to market your mod properly (sounds a bit cynical and manipulative but I don't mean it that way).

But eh. At the basic level I still get to dick around with the game, adding and changing stuff to how I see fit, I mean I get to add in obscure po-mo anime references, that's sweet. And the users and fans who do genuinely care and are supportive, that's always nice.
 
The seahawks?
does America allow it's birds to play games or something?

Exactly! No one outside the US knows the team names in American football. So how can the Seahawks victory send a message when non-American's with the most access to the internet don't even know the team name?

And another thing, I'm fairly certain both sides were praying. Wouldn't the Seahawks victory be evidence to the futility of prayer to Packers fans?
 
I gave my colleague at work a jump scare after the code I was demonstrating hit a pre-planned breakpoint and jumped the screen from the programme to the compiler. She was an economist and not a programmer so she couldn't have seen it coming!
 
I gave my colleague at work a jump scare after the code I was demonstrating hit a pre-planned breakpoint and jumped the screen from the programme to the compiler. She was an economist and not a programmer so she couldn't have seen it coming!

Why is that in the rants thread ? I love giving people a good jump scare at work. Sadly ther aren't many opportunities to set them up and not make it look like a set-up.
 
Packers fans pray to a block of cheese. What do you expect?

I would expect the lump of cheese to be more sympathetic to the abomination that is football.
 
And another thing, I'm fairly certain both sides were praying. Wouldn't the Seahawks victory be evidence to the futility of prayer to Packers fans?

Packers fans obviously didn't pray as hard as Seahawks fans. The game's outcome is proof.
 
Don't you see? It was all part of God's plan for the Seahawks to win like that!
 
Actually, I find in some ways modding is similar to runnin a business, at least for CKII (PI?) mods. You got a lot of small mods that die out quickly, and then you have your big corporations mod teams that sometimes compete against each other, and if you want people to know about your mod and attract an audience you need to know how to market your mod properly (sounds a bit cynical and manipulative but I don't mean it that way).

Soon, all will bow to Elder Kings... :mischief:
 
Soon, all will bow to Elder Kings... :mischief:

Oh crap, I forgot there are also PI modders and mod fans on the CFC forums. I may have enemies I'm unaware of! I must go into hiding.

:hide:


I was on the EK team briefly, mainly making flags and a few flavor events, though. :D
 
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