So I've been playing this game that requires a joystick. Not "requires" really, it's just much better with than using keyboard controls. Anyway, I don't keep the stick connected when I'm not playing, because [valid reasons]. About one time in ten, or maybe closer to twenty, when I connect the stick it doesn't take.
That's not rant worthy, at all. For one thing, one time in twenty, or even ten, is hardly often enough to complain about. For another the fix, which is just unplug it and try again, is hardly even a bump in the road, much less a pothole. So what's the problem?
Well, there was this problem. If I plug in the stick and start the game I get all the way through splash screen, killing the intro video, another splash screen while loading the main menu, choosing continue, another splash screen while loading my saved game, possibly conducting assorted business from my docked ship, then launching my ship...before finding out the stick didn't take. And even unplugging and reconnecting doesn't help at that point since the program is already past checking and since there was no stick when it checked the fix now requires exiting the game.
I say that was a problem, and it may sometimes have been a rant worthy problem. But I fixed that. I have a simple joystick testing program. It loads and starts faster than I can move my hand from the mouse clicking on it to pushing the joystick to see that it works.
So what is the rant worthy problem here?
I forget to use the test program. Not very often. But it seems to almost EXACTLY coincide with the not very often that the stick doesn't connect. Technology advances, but Murphy's Law maintains its lead.