Sullla
Patrician Roman Dictator
We're off to a good start here, just about ready to found a city with our first settler at Pink Dot. Main priority for this set of turns will be to improve defense beyond our cardboard cutout warriors. You could do that in Civ3, but the barbs in Civ4 have teeth, and there's no telling what Victoria will do either! I'll carry out our proposed goal of building a barracks and two archers, then leave it to Sirian as to whether to go right onto another settler from there. My feeling is that we'll probably need one by that point to head for (one of the!) Orange Dot(s).
Goals:
- Found Pink Dot
- Upgrade military
- Fend off barbs
(0) 1600BC Everything basically looks OK for now. However, there's one thing I can do to speed up the construction of our barracks by a turn: swap BACK to a religion again so we can gain the benefits of Organized Religion!
I go with Buddhism just for kicks (utterly irrelevant at this point). ETA for barracks drops from 7 turns to 6. A minor change, to be sure, and we do lose a fair amount of culture from putting two of the hydra's three heads to sleep, but if I can do it without costing us anything, why not? We aren't about to cross the 5000 culture mark for another border expansion in Havana anytime soon!
(1) 1560BC Oddly enough, I can't seem to get my units to move with the mouse all of a sudden. Wonder whether that's from Alt-Tabbing to type this (?) Been ages since I used the numberpad to move units, heh - I'd be lost if I tried to go back to Civ3 now!
(2) 1520BC Oho! I was still on the strategy layer of the globe view apparently even though I wasn't looking at the globe. Weird. Perhaps a minor bug? Anyway, the settler approaches Pink Dot. It's marked with a sign so I can't mistake the tile!
(3) 1480BC Worker finishes mine on gold tile - I'm going to have him wait on that tile until we finish research on The Wheel. Nothing else he can do now, and I'd have to move him back there anyway to start the road in just a couple turns. London's borders hit size 3 this turn, judging by Vicky's score.
(5) 1400BC Success! Santa Rosa founded!
Hmm, I took a picture of this, but it didn't appear in the folder afterwards... I can dispense with that sign now, of course, but I put new ones up for Orange dot to let Vicky know who's boss around here!
Yeoch on that maintenance cost though (2 gold), but we'll manage. Santa Rosa begins work on a Fishing Boat, since it has a clam right there.
(6) 1360BC Havana finishes its barracks, starts Archer (also grows to size 5 this turn). Since we don't need the Organized Religion boost when building units, I swap us back to NO state religion again. Anyone who says Spiritual isn't a powerful trait doesn't know what they're talking about. You just *CAN'T* do this kind of stuff with any other kind of civ!
Tough call on what tile to grab with the 5th citizen in Havana. I can go with one of the lake tiles to emphasize growth, or pick one of the mined hill tiles to increase shields. In almost every situation imaginable I'd go with growth, but frankly the *SEVEN* commerce of that gold tile is a difficult lure to pass up. Since we're almost certainly going to build another settler at size 5 before growing to size 6, in this ONE situation, I'm going to emphasize the shields/commerce over growth. A real rarity. Sirian will probably whack me with the prod for it
, but I want to get these archers out ASAP and then get another settler out to claim Orange dot.
(8) 1280BC Havana builds an archer, starts another. This archer goes to provide defense for Sanata Rosa, our reach city (he takes the City Garrison promotion, of course). After this second archer, I expect to go onto another settler. We can get some more workers once our borders are sealed off!
The Wheel finishes research, and I think hard about what to go with next. The top priority is Bronze Working and Agriculture so that we can put some farms on the two grassland forests next to Havana. Since we need to chop before we can farm, and we'll be able to see copper to boot, I go with Bronze Working first (if we had a worker up by Sanata Rosa and its rice, I would have gone the other way around).
(10) 1200BC And that's it. Nothing too crazy happens in the last two turns.
Second archer will finish next turn and I think we should go with a settler next - it's only a matter of time before Vicky shows up with another settler. We've got to try and plug the gap before that happens! Which "Orange" we take likely will depend a lot on what she does.
Goals:
- Found Pink Dot
- Upgrade military
- Fend off barbs
(0) 1600BC Everything basically looks OK for now. However, there's one thing I can do to speed up the construction of our barracks by a turn: swap BACK to a religion again so we can gain the benefits of Organized Religion!

I go with Buddhism just for kicks (utterly irrelevant at this point). ETA for barracks drops from 7 turns to 6. A minor change, to be sure, and we do lose a fair amount of culture from putting two of the hydra's three heads to sleep, but if I can do it without costing us anything, why not? We aren't about to cross the 5000 culture mark for another border expansion in Havana anytime soon!
(1) 1560BC Oddly enough, I can't seem to get my units to move with the mouse all of a sudden. Wonder whether that's from Alt-Tabbing to type this (?) Been ages since I used the numberpad to move units, heh - I'd be lost if I tried to go back to Civ3 now!

(2) 1520BC Oho! I was still on the strategy layer of the globe view apparently even though I wasn't looking at the globe. Weird. Perhaps a minor bug? Anyway, the settler approaches Pink Dot. It's marked with a sign so I can't mistake the tile!
(3) 1480BC Worker finishes mine on gold tile - I'm going to have him wait on that tile until we finish research on The Wheel. Nothing else he can do now, and I'd have to move him back there anyway to start the road in just a couple turns. London's borders hit size 3 this turn, judging by Vicky's score.
(5) 1400BC Success! Santa Rosa founded!
Hmm, I took a picture of this, but it didn't appear in the folder afterwards... I can dispense with that sign now, of course, but I put new ones up for Orange dot to let Vicky know who's boss around here!

(6) 1360BC Havana finishes its barracks, starts Archer (also grows to size 5 this turn). Since we don't need the Organized Religion boost when building units, I swap us back to NO state religion again. Anyone who says Spiritual isn't a powerful trait doesn't know what they're talking about. You just *CAN'T* do this kind of stuff with any other kind of civ!


Tough call on what tile to grab with the 5th citizen in Havana. I can go with one of the lake tiles to emphasize growth, or pick one of the mined hill tiles to increase shields. In almost every situation imaginable I'd go with growth, but frankly the *SEVEN* commerce of that gold tile is a difficult lure to pass up. Since we're almost certainly going to build another settler at size 5 before growing to size 6, in this ONE situation, I'm going to emphasize the shields/commerce over growth. A real rarity. Sirian will probably whack me with the prod for it

(8) 1280BC Havana builds an archer, starts another. This archer goes to provide defense for Sanata Rosa, our reach city (he takes the City Garrison promotion, of course). After this second archer, I expect to go onto another settler. We can get some more workers once our borders are sealed off!
The Wheel finishes research, and I think hard about what to go with next. The top priority is Bronze Working and Agriculture so that we can put some farms on the two grassland forests next to Havana. Since we need to chop before we can farm, and we'll be able to see copper to boot, I go with Bronze Working first (if we had a worker up by Sanata Rosa and its rice, I would have gone the other way around).
(10) 1200BC And that's it. Nothing too crazy happens in the last two turns.
Second archer will finish next turn and I think we should go with a settler next - it's only a matter of time before Vicky shows up with another settler. We've got to try and plug the gap before that happens! Which "Orange" we take likely will depend a lot on what she does.
