While Pottery for granaries and cottages is never a bad research choice, I still think it's not the best one in our situation. We have cows at Moscow, and still lack Animal Husbandry! So I switched research to AH instead. When that came in, I delayed Pottery even more in favor of Priesthood, because I don't want us to lose the Oracle - but I've queued up Pottery after that again. Stonehenge was built in a far-away land already in 940BC, by the way.
After building the worker at Moscow, I built barracks for some turns to let Moscow grow to size 4, then switched it to another settler, finished in 12 turns. Two workers are there, having connected and mined the copper, and one has started building a pasture on the cows.
The other one should join him, then I suggest both should build a mine on the forest hill, chopping the forest in the process. After that, they should irrigate the plains with the forest (or, depending on the timing, only chop that forest) to help building the oracle - that forest has to go sooner or later anyway, if we want to bring irrigation to the northern plains tiles later.
Once the settler is complete, set Moscow to max growth again, then once it hits size 5, to max hammers. If the settler will be complete before Priesthood is finished, continue building the barracks for a couple of turns, but switch to the Oracle as soon as possible.
At St. Petersburg, I have already whipped barracks, and it's now building archers.
I've micromanaged the tiles so that it will grow on the same turn as the whip anger wears off, so please micromanage the city after that again. It should build a couple of archers, probably squeeze in another worker, and maybe even whip a temple inbetween as soon as the whipping anger is gone. But even without the temple, the tiles north of Paris will soon be ours.
If we have a spare worker, he could connect St. Petersburg to the copper too, so we can whip an emergency axeman if needed. Close border tension is mounting already...
Novgorod is still building a workboat, but I've set in to max hammers. Once the boat is complete, please switch it to max growth configuration, and whip a granary and some cultural buildings there!
Nappy and Toku(!) have an open borders agreement! After we have researched Priesthood and Pottery, I suggest going for Writing as well. This will allow us to sign open borders ourselves, to improve relations,
and it is a prerequisite for Code of Laws, which we will want to take as our free Oracle tech.