Seraiel
If you want anything from I please ask in German
- Joined
- Sep 6, 2011
- Messages
- 8,165
Flabbergasted about so many things. You make it sound too easy. I love the fact that you mention things that I would never think about like the wars happening, the settling of cities by AI, the judaism spreading, etc.... Can you explain to me a little more how the score thing works. I never figured that thing out. You got machinery and your score increased with 60 or so. I thought the score was based on size, army, resources and techs.
And thx for mentioning that Stonehenge itself is a very usefull wonder. If you are industrious and have a good production start I almost always build it. I am somewhat allergic to monuments. In my last few games I have started to build them more and 1 pop whip them but the instant culture is just so strong.
Next round pls. Bring out the![]()
Having a good clearview and noticing what happens in the game, is something very powerful, there are numerous chances that plop up during a round, like i. e. remember in Replay #5, when Pericles got the GE and I gifted Theo to him, so that he could build the Apostolic Palace not only in my religion, but also for me, because I conquered his empire soonly afterwards.
Regarding score, there's an awesome score calculator by T-Hawk. Basically, the end-score is made up by the population and the time of finish. Worldwonders only make very few of the score, like tech does, anyhow, this round is still in its very beginning, so a huge tech from medieval era does contribute a lot of points, like getting World Wonders still does.
And don't get this wrong, but Stonehenge is a "so so" Wonder. It's usually not worth building it, or, it only gives as much as saved by monuments, but there are settings / approaches in which Stonehenge gains a lot of power, like i. e. playing a Huge map and having a Super-Shrine, then the

Regarding the

Seraiel
I'm a bit surprised about the Library and researching Aesthetics, I would have expected you to go full-out war, meaning producing only Cho-Ko-Nus and going for the techs which would extend your warring capability (Construction, Civil Service) in the near future. I know that an Academy can be very strong, but so is starting conquering sooner and not facing Longbows for a longer time. I guess with so many fast-teching AIs (though not in this game) you will be able to trade for these techs before long anyway but I still can see reasons for beelining them.
Hi

To me, going Aesthetics -> Literature was what I supposed to be "the straight road to war" , because Literature gives the Heroic Epic, and that's like the wonder in war games. Construction definately would have been a choice, but the AI is so good at researching it often so it's available early by trade, that I usually don't go for it. Also, Catapults in this scenario are only usefull for bombardement, because Cho-Ko-Nu's deal collateral on their own, and Cho-Ko-Nu's are a lot stronger, and not even more expensive. There are further reasons, like i. e. the small number of defenders AI has in the beginning, making collateral not as important, or the low cultural defense, that doesn't hurt so much anyhow, and if looking at Lizzy in specific, it's Cho-Ko-Nu's facing Swords and Axes, Cho-Ko-Nu's however have 90%+ chances against those units, so Catapults would have even been more expensive (and less powerful) than pure Cho-Ko-Nu's were.
Civil Service is very strong, mainly because of Bureau, Maces aren't that much more hammer-effective like Cho-Ko-Nu's, they're a little stronger, but they lack the capability of doing collateral.
So getting the HE really early, seemed like the most valuable thing to me.
And regarding the Library: I find it very important, to not only see the goal that lies in nearest future, but to see the round as a whole, and getting an Academy is of amazing importance, as with the style I play (1 cottaged Burea capital, all other cities specialized mainly towards Hammers) it gives almost +50% total research. Usual values I know from my Academies are, that they give between 30-40 BPT, that's as much as 4 cities would give, it's hard to conquer 4 cities with the Hammers saved by not building a Library, probably impossible.
Once again excellent! I'm always astonished at how naturally it seems to come whereas I can't apply strategies like that without being 900% focused.... oh well!
On a minor note you circled the wrong Great Scientist when Lizzy got one and you showed the log...
TY for that compliment. I don't know why, but personally I have no problems with applying strategies, even without being focussed, so I don't even really know what you mean with "applying strategies" even. I only had a goal, that was to wipe out all Civs as fast as possible and have fun while doing that, I've got experience helping me to make a good call in difficult situations, and besides that, my plan was only to not destroy my economy, while building as many troops as possible. It's important to do both, because it doesn't help when conquering a lot of land, if the cities cannot support it, and one is not able to keep researching i. e.
small correction. Pacal DoWed DeGaulle, not the other way around. So DeGaukle was probably after you. not that he was ever a threat.
Thx Jwitti and WastinTime for the corrections.

Do you realize that there is a yellow tick mark showing the 1-pop whip ammount? There is no need to calculate. The picture shows you can build for 3 more turns and still whip 2. On the 4th turn, you've gone too far.


@Seraiel - Those are eye-wateringly good screenshots! So crisp and well thought out
Not just simple .jpg's I'm sure.
I adjust the window in which I'm playing CIV, before taking screens for my writeups, so that they are in the natural resolution, and don't get scaled down. Scaling seriously hurts the quality of screens, and with the rest, I would not know what you mean with that, that's just normal CIV with blue marble mod on highest possible graphic settings.
But thx for saying that they're well thought out Kai

Seraiel