150 - Inherited Turn:
Check the Civilopedia to see promotion lines and discover that shock II is not available to mounted.

Choose Combat IV and Shock I for the Orthuskiller. Move him into AtM.
151:
We're among the wealthiest civs...
152:
Sanitation in so choose Warfare. Worker starts farming rice near Conrond Mor (This is +1

in any city with a brewery.
Also, the +1 for farms means that AtM is still growing like a weed despite that it has 3 unhappy faces.
Swap Radonnor from grass/cow to grass/hill for the extra hammer as it's capped at 5.
AtM finishes Horseman, starts another.
154:
Notice a very tiny bit of

here during my optimizing check.. Not a big deal but just something to keep in mind.
Missed out on 1 commerce here...
155:
Feiss Mabdon pops border.
156:
Bannor want OB, I see no reason to accept...
"The Bear has moved into prominence.......", would be a GA if we were Illians

Decius converts to Ashen Veil. IMO he should be our target after Tebryn Arbandi, we don't really want Hyborem cropping up any time soon
157:
Conrond Mor finishes Horseman, starts another.
158:
AtM finishes Horseman, starts another.
159:
Radonnor finishes Horseman, starts another.
We may want to consider building Public Baths all around after the war to help with our happy problem
160:
Feiss Mabdon finishes the Ranch starts worker (need a road to here...)
There are 6 horsemen in the capital, I think we can go with those and start conquering.
Roster/Save in the following post.